A fair rule in minimum cost spanning tree problems
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- Characterizing rules in minimum cost spanning tree problems
- The folk rule for minimum cost spanning tree problems with multiple sources
- Realizing fair outcomes in minimum cost spanning tree problems through non-cooperative mechanisms
- Fair cost-sharing methods for the minimum spanning tree game
- On obligation rules for minimum cost spanning tree problems
- A non-cooperative approach to the folk rule in minimum cost spanning tree problems
- A generalization of obligation rules for minimum cost spanning tree problems
- A characterization of the folk rule for multi-source minimal cost spanning tree problems
- A cost allocation rule for \(k\)-hop minimum cost spanning tree problems
- A characterization of kruskal sharing rules for minimum cost spanning tree problems
Cites work
- scientific article; zbMATH DE number 956794 (Why is no real title available?)
- scientific article; zbMATH DE number 3078997 (Why is no real title available?)
- A non-cooperative approach to the cost spanning tree problem.
- Axiomatization of the Shapley value on minimum cost spanning tree games
- Computational Complexity of the Game Theory Approach to Cost Allocation for a Tree
- Cost monotonicity, consistency and minimum cost spanning tree games
- Minimum cost spanning tree games
- Monotonic solutions of cooperative games
- On cost allocation for a spanning tree: A game theoretic approach
- On the core and nucleolus of minimum cost spanning tree games
- On the shortest spanning subtree of a graph and the traveling salesman problem
- Spanning network games.
- The P-value for cost sharing in minimum
- The irreducible Core of a minimum cost spanning tree game
Cited in
(77)- Allocating costs in set covering problems
- Broadcasting revenue sharing after cancelling sports competitions
- The P-value for cost sharing in minimum
- The folk rule for minimum cost spanning tree problems with multiple sources
- A characterization of kruskal sharing rules for minimum cost spanning tree problems
- A value for \(PERT\) problems
- Hyperadditive games and applications to networks or matching problems
- Algorithms for computing the folk rule in minimum cost spanning tree problems with groups
- Characterizations of the cycle-complete and folk solutions for minimum cost spanning tree problems
- Stable cost sharing in production allocation games
- Linking the Kar and folk solutions through a problem separation property
- Merge-proofness in minimum cost spanning tree problems
- Stable and weakly additive cost sharing in shortest path problems
- Stability and fairness in the job scheduling problem
- Sharing sequential values in a network
- A cost sharing example in which subsidies are necessary for stability
- A vertex oriented approach to the equal remaining obligations rule for minimum cost spanning tree situations
- Fair cost-sharing methods for the minimum spanning tree game
- Sharing a minimal cost spanning tree: beyond the folk solution
- An egalitarian solution to minimum cost spanning tree problems
- Cost sharing in networks: some open questions
- Additivity in minimum cost spanning tree problems
- Sequential contributions rules for minimum cost spanning tree problems
- Allocating extra revenues from broadcasting sports leagues
- Monotonicity in sharing the revenues from broadcasting sports leagues
- Trouble comes in threes: core stability in minimum cost connection networks
- Demand operators and the Dutta-Kar rule for minimum cost spanning tree problems
- Investigation on irreducible cost vectors in minimum cost arborescence problems
- \textit{Folk} solution for simple minimum cost spanning tree problems
- Cost allocation in asymmetric trees
- The folk rule through a painting procedure for minimum cost spanning tree problems with multiple sources
- A new stable and more responsive cost sharing solution for minimum cost spanning tree problems
- A cost allocation rule for \(k\)-hop minimum cost spanning tree problems
- Cost monotonicity, consistency and minimum cost spanning tree games
- Minimum cost arborescences
- Connection situations under uncertainty and cost monotonic solutions
- Clique games: a family of games with coincidence between the nucleolus and the Shapley value
- Revenue sharing in airline alliance networks
- Minimum cost spanning tree problems with groups
- Characterizing rules in minimum cost spanning tree problems
- Realizing fair outcomes in minimum cost spanning tree problems through non-cooperative mechanisms
- A characterization of the folk rule for multi-source minimal cost spanning tree problems
- On obligation rules for minimum cost spanning tree problems
- Decentralized pricing in minimum cost spanning trees
- Absence-proofness: group stability beyond the core
- The family of cost monotonic and cost additive rules in minimum cost spanning tree problems
- Emerging markets in the global economic network: real(ly) decoupling?
- The folk solution and Boruvka's algorithm in minimum cost spanning tree problems
- Weakly monotonic solutions for cooperative games
- A monotonic and merge-proof rule in minimum cost spanning tree situations
- Cost additive rules in minimum cost spanning tree problems with multiple sources
- Characterization of monotonic rules in minimum cost spanning tree problems
- A characterization of optimistic weighted Shapley rules in minimum cost spanning tree problems
- Cost allocation and airport problems
- Characterizations of the Kar and folk solutions for minimum cost spanning tree problems
- Truth-telling and Nash equilibria in minimum cost spanning tree models
- An axiomatic approach in minimum cost spanning tree problems with groups
- The price of imperfect competition for a spanning network
- A generalization of obligation rules for minimum cost spanning tree problems
- Sharing the cost of maximum quality optimal spanning trees
- Strategic sharing of a costly network
- A discrete cost sharing model with technological cooperation
- Pricing traffic in a spanning network
- The degree and cost adjusted folk solution for minimum cost spanning tree games
- Minimum incoming cost rules for arborescences
- ``Optimistic weighted Shapley rules in minimum cost spanning tree problems
- A new rule for source connection problems
- A non-cooperative approach to the folk rule in minimum cost spanning tree problems
- On the set of extreme core allocations for minimal cost spanning tree problems
- Moving average rule for minimum cost spanning tree games
- Minimum cost spanning tree problems with indifferent agents
- The optimistic TU game in minimum cost spanning tree problems
- Cost-allocation problems for fuzzy agents in a fixed-tree network
- Minimum cost spanning tree problems as value sharing problems
- Loss allocation in energy transmission networks
- On the core and nucleolus of directed acyclic graph games
- Efficient algorithms for subdominant cycle-complete cost functions and cycle-complete solutions
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