Evolutionary learning in signalling games
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The authors study equilibrium selection by evolutionary learning in monotone two-type signalling games. The learning process they study extends that introduced by \textit{H. P. Young} [Econometrica 61, 57-84 (1993; Zbl 0773.90101)] to deal with incomplete information and sequential moves; it thus involves stochastic trembles. For vanishing trembles the process gives rise to strong selection among sequential equilibria; if the game has separating equilibria, then in the long run only play according to the Riley equilibrium frequently.
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Cites work
- A dynamic model of equilibrium selection in signaling markets
- An evolutionary model of bargaining
- Average behavior in learning models
- Equilibrium Selection in Signaling Games
- Evolution with State-Dependent Mutations
- Game theory
- scientific article; zbMATH DE number 3826915 (Why is no real title available?)
- scientific article; zbMATH DE number 765034 (Why is no real title available?)
- Learning, Mutation, and Long Run Equilibria in Games
- Limit Pricing and Entry under Incomplete Information: An Equilibrium Analysis
- On the Strategic Stability of Equilibria
- Signaling Games and Stable Equilibria
- Strategic stability and uniqueness in signaling games
- The Evolution of Conventions
Cited in
(19)- Learning to signal: Analysis of a micro-level reinforcement model
- The evolution of conventions under incomplete information
- Evolutionary stability conditions for signaling games with costly signals
- An evolutionary analysis of insurance markets with adverse selection.
- The evolution of ambiguity in sender -- receiver signaling games
- The dynamics of costly signaling
- Equilibrium vengeance
- Signaling games. Dynamics of evolution and learning
- scientific article; zbMATH DE number 1189215 (Why is no real title available?)
- Learning with neighbours
- scientific article; zbMATH DE number 1748673 (Why is no real title available?)
- Learning and type compatibility in signaling games
- Evolutionary game theory
- The Evolution of Conventions under Incomplete Information
- Experience-weighted attraction learning in sender-receiver signaling games
- Evolution and information in a gift-giving game
- Stochastic evolution with slow learning
- Dynamics of signaling games
- Signaling without a common prior: results on experimental equilibrium selection
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