Luxembourg in the early days of the EEC: null player or not?
From MaRDI portal
Publication:1651910
DOI10.3390/g9020029zbMath1404.91083OpenAlexW2803826101MaRDI QIDQ1651910
Publication date: 10 July 2018
Published in: Games (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.3390/g9020029
Games involving graphs (91A43) Voting theory (91B12) Signaling and communication in game theory (91A28)
Related Items (5)
On weights and quotas for weighted majority voting games ⋮ Dynamic programming for computing power indices for weighted voting games with precoalitions ⋮ Gender and nominal power in multilateral bargaining ⋮ Power illusion in coalitional bargaining: an experimental analysis ⋮ Brexit and power in the Council of the European Union
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Voting power in the EU council of ministers and fair decision making in distributive politics
- Gaining power through enlargement: strategic foundations and experimental evidence
- On the characterization of weighted simple games
- Weighted position values
- The average tree solution for cooperative games with communication structure
- The inter-institutional distribution of power in EU codecision
- The average tree solution for cycle-free graph games
- Noncooperative foundations of the nucleolus in majority games
- Annexations and alliances: When are blocs advantageous a priori?
- Computing Power Indices for Large Voting Games
- A CLASS OF MAJORITY GAMES
- Mathematics and Politics
- Values of Graph-Restricted Games
- On the Position Value for Communication Situations
- Graphs and Cooperation in Games
- Game Theory
- Codecision in context: implications for the balance of power in the EU
This page was built for publication: Luxembourg in the early days of the EEC: null player or not?