Values of Graph-Restricted Games
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Publication:3796995
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Cites work
Cited in
(only showing first 100 items - show all)- Bargaining sets and the core in partitioning games
- Axiomatizations of the Shapley value for games on augmenting systems
- Communication and its cost in graph-restricted games
- Restriction of simple games
- Allocation rules for hypergraph communication situations
- Games with permission structures: The conjunctive approach
- Strongly balanced cooperative games
- Coalition formation under limited communication
- The Shapley value for cooperative games under precedence constraints
- The \({\mathcal B}\)-nucleolus of TU-games
- A note on voting
- A value with incomplete communication
- Consistent restricted Shapley values
- Values of games with probabilistic graphs
- An axiomatization of the disjunctive permission value for games with a permission structure
- Restricted component additive games
- Centrality and power in social networks: A game theoretic approach.
- Graphs and (levels of) cooperation in games: two ways how to allocate the surplus
- Values for cooperative games over graphs and games with inadmissible coalitions
- Luxembourg in the early days of the EEC: null player or not?
- Generalized additive games
- The class of ASN-position values. Centrality and consequences of connection failure
- Dynamics in matching and coalition formation games with structural constraints
- Games with nested constraints given by a level structure
- Monotonicity of power in weighted voting games with restricted communication
- The cg-position value for games on fuzzy communication structures
- Cooperative games on antimatroids
- -component additive games
- Games and cooperation indices
- Hierarchical organization structures and constraints on coalition formation
- A simple procedure to compute the nucleolus of \(\Gamma\)-component additive games
- The Myerson value and superfluous supports in union stable systems
- Games induced by the partitioning of a graph
- Values and potential of games with cooperation structure
- The Shapley value for cooperative games with restricted worths
- Cooperative games with partial information
- The average tree value for hypergraph games
- Measuring power in coalitional games with friends, enemies and allies
- Spatial games and endogenous coalition formation
- The nucleolus and inheritance of properties in communication situations
- Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution
- A value for communication situations with players having different bargaining abilities
- The Banzhaf value for generalized probabilistic communication situations
- Values for transferable utility games with coalition and graph structure
- Harsanyi power solutions for games on union stable systems
- A Shapley value for games with restricted coalitions
- The socially stable core in structured transferable utility games
- Component efficient solutions in line-graph games with applications
- Decomposition of network communication games
- A Banzhaf value for games with a proximity relation among the agents
- A value for generalized probabilistic communication situations
- Power indices expressed in terms of minimal winning coalitions
- The average tree solution for cycle-free graph games
- A unified approach to the myerson value and the position value
- A note on a value with incomplete communication
- Monotonicity of the core and value in dynamic cooperative games
- Inheritance of convexity for the \(\mathcal{P}_{\min}\)-restricted game
- Adaptive allocation rules for hypergraph games
- Consistency and the graph Banzhaf value for communication graph games
- A Banzhaf value for games with fuzzy communication structure: computing the power of the political groups in the European parliament
- Some open problems in simple games
- Network topology, higher orders of stability and efficiency
- Computing Banzhaf-Coleman and Shapley-Shubik power indices with incompatible players
- ON THE COMPLEXITY OF COMPUTING VALUES OF RESTRICTED GAMES
- Cooperation when some players are incompatible
- Values of games with weighted graphs
- An axiomatization of probabilistic Owen value for games with coalition structure
- scientific article; zbMATH DE number 1843547 (Why is no real title available?)
- Multilateral bargaining in networks: on the prevalence of inefficiencies
- New characteristic function for cooperative games with hypergraph communication structure
- Networks, communication and hierarchy: applications to cooperative games
- Augmenting and decreasing systems
- Comparable characterizations of four solutions for permission tree games
- Harsanyi power solutions for graph-restricted games
- THE MARGINAL OPERATORS FOR GAMES ON CONVEX GEOMETRIES
- scientific article; zbMATH DE number 970204 (Why is no real title available?)
- Bargaining power in communication networks
- On the convexity of games corresponding to sequencing situations with due dates.
- Peer group situations and games with fuzzy uncertainty
- Marginality and a characterization of the Owen graph value
- The probabilistic Harsanyi power solutions for probabilistic graph games
- Value of games with two-layered hypergraphs
- Consistency of the Owen value for TU-games with coalition and graph structures
- A new value for communication situations
- Political power on a line graph
- Graph-restricted games and their inheritance of properties
- Fair value distribution in cooperative committee election
- On cycle-free accessible union stable network structures
- On compromised value for cooperative games with graph communication structures
- Control by adding or deleting edges in graph-restricted weighted voting games
- Node centrality based on its edges importance: the position centrality
- Weighted simple games and the topology of simplicial complexes
- A Shapley value for games with expanded coalitions
- Values of games with graph restricted communication and a priori unions
- Generalized form solutions of cooperative game with fuzzy coalition structure
- A Shapley distance in graphs
- On the convexity of communication games
- Values for interior operator games
- Accessibility in oriented networks
- The complexity of power indexes with graph restricted coalitions
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