Particle-scale computational approaches to model dry and saturated granular flows of non-Brownian, non-cohesive, and non-spherical rigid bodies
From MaRDI portal
Publication:2285561
DOI10.1007/s00707-019-02389-9zbMath1428.76176OpenAlexW2944635337WikidataQ128206507 ScholiaQ128206507MaRDI QIDQ2285561
Publication date: 8 January 2020
Published in: Acta Mechanica (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00707-019-02389-9
Related Items (11)
A fictitious domain method with distributed Lagrange multipliers on adaptive quad/octrees for the direct numerical simulation of particle-laden flows ⋮ Viewing the solar system via a variable-coefficient nonlinear dispersive-wave system ⋮ An efficient four-way coupled lattice Boltzmann -- discrete element method for fully resolved simulations of particle-laden flows ⋮ Comparison of methods computing the distance between two ellipsoids ⋮ An efficient method for particle-resolved simulations of neutrally buoyant spheres ⋮ An Accurate and Scalable Direction-Splitting Solver for Flows Laden with Non-Spherical Rigid Bodies – Part 1: Fixed Rigid Bodies ⋮ Euler-Lagrange modelling of dilute particle-Laden flows with arbitrary particle-size to mesh-spacing ratio ⋮ Incorporating grain-scale processes in macroscopic sediment transport models. A review and perspectives for environmental and geophysical applications ⋮ Chaotic orbits of tumbling ellipsoids ⋮ An immersed boundary/multi-relaxation time lattice Boltzmann method on adaptive octree grids for the particle-resolved simulation of particle-laden flows ⋮ Rheology of mobile sediment beds in laminar shear flow: effects of creep and polydispersity
Uses Software
Cites Work
- A fictitious domain approach for the simulation of dense suspensions
- A Lagrangian VOF tensorial penalty method for the DNS of resolved particle-laden flows
- A novel quaternion integration approach for describing the behaviour of non-spherical particles
- A lattice-Boltzmann method with hierarchically refined meshes
- Robust treatment of no-slip boundary condition and velocity updating for the lattice-Boltzmann simulation of particulate flows
- An improved immersed boundary method with direct forcing for the simulation of particle laden flows
- A DEM-DLM/FD method for direct numerical simulation of particulate flows: sedimentation of polygonal isometric particles in a Newtonian fluid with collisions
- A second-order accurate immersed boundary method for fully resolved simulations of particle-laden flows
- Large-scale rigid body simulations
- A high-order immersed boundary method for acoustic wave scattering and low-Mach number flow-induced sound in complex geometries
- A strictly conservative Cartesian cut-cell method for compressible viscous flows on adaptive grids
- Collision detection of convex polyhedra on the NVIDIA GPU architecture for the discrete element method
- Improved quaternion-based integration scheme for rigid body motion
- Issues in computing contact forces for non-penetrating rigid bodies
- PeliGRIFF, a parallel DEM-DLM/FD direct numerical simulation tool for 3D particulate flows
- Neighbor list collision-driven molecular dynamics simulation for nonspherical hard particles. I: Algorithmic details
- Neighbor list collision-driven molecular dynamics simulation for nonspherical hard particles. II: Applications to ellipses and ellipsoids
- Immersed boundary method with non-uniform distribution of Lagrangian markers for a non-uniform Eulerian mesh
- Resolved-particle simulation by the Physalis method: enhancements and new capabilities
- Simulation of the packing of granular mixtures of non-convex particles and voids characterization
- An interaction potential based lattice Boltzmann method with adaptive mesh refinement (AMR) for two-phase flow simulation
- An adaptive, formally second order accurate version of the immersed boundary method
- A fictitious domain formulation for flows with rigid particles: a non-Lagrange multiplier version
- Composite overlapping meshes for the solution of partial differential equations
- A versatile sharp interface immersed boundary method for incompressible flows with complex boundaries
- Derivation and validation of a novel implicit second-order accurate immersed boundary method
- Parallel computation of three-dimensional flows using overlapping grids with adaptive mesh refinement
- Numerical simulation of particle sedimentation in shear-thinning fluids with a fictitious domain method
- A fictitious domain method for dynamic simulation of particle sedimentation in Bingham fluids
- Heat transfer in particulate flows with direct numerical simulation (DNS)
- A numerical method for fully resolved simulation (FRS) of rigid particle-flow interactions in complex flows
- DNS of buoyancy-dominated turbulent flows on a bluff body using the immersed boundary method
- A new finite element formulation for computational fluid dynamics. VI. Convergence analysis of the generalized SUPG formulation for linear time- dependent multidimensional advective-diffusive systems
- A fast numerical method for solving the three-dimensional Stokes' equations in the presence of suspended particles
- Quaternion calculus as a basic tool in computer graphics
- Lagrangian-Eulerian finite element formulation for incompressible viscous flows
- An arbitrary Lagrangian-Eulerian finite element method for interaction of fluid and a rigid body
- Direct simulation of fluid particle motions
- A new strategy for finite element computations involving moving boundaries and interfaces --- The deforming-spatial-domain/space-time procedure. I: The concept and the preliminary numerical tests
- A new strategy for finite element computations involving moving boundaries and interfaces --- The deforming-spatial-domain/space-time procedure. II: Computation of free-surface flows, two-liquid flows, and flows with drifting cylinders
- Evolution problem associated with a moving convex set in Hilbert space
- Numerical analysis of blood flow in the heart
- Contact law effects on wave propagation in particulate materials using distinct element modelling
- A Cartesian grid embedded boundary method for Poisson's equation on irregular domains
- Distributing many points on a sphere
- Simulation of multiple spheres falling in a liquid-filled tube
- Numerical simulation of two-dimensional flows over a circular cylinder using the immersed boundary method.
- Gerris: A tree-based adaptive solver for the incompressible Euler equations in complex geometries.
- A fictitious domain/finite element method for particulate flows.
- An immersed boundary method with formal second-order accuracy and reduced numerical viscosity
- Combined immersed-boundary finite-difference methods for three-dimensional complex flow simulations
- A distributed Lagrange multiplier/fictious domain method for the simulation of flow around moving rigid bodies: Application to particulate flow
- A second-order-accurate symmetric discretization of the Poisson equation on irregular domains
- DEM modelling of industrial granular flows: 3D case studies and the effect of particle shape on hopper discharge
- An improved ghost-cell sharp interface immersed boundary method with direct forcing for particle laden flows
- Accuracy of finite volume/staggered grid distributed Lagrange multiplier/fictitious domain simulations of particulate flows
- Comparison of sharp and smoothed interface methods for simulation of particulate flows. I: Fluid structure interaction for moderate Reynolds numbers
- Application of the ghost fluid lattice Boltzmann method to moving curved boundaries with constant temperature or heat flux conditions
- Direct numerical simulation of particulate flows with an overset grid method
- Polygon-based contact description for modeling arbitrary polyhedra in the discrete element method
- Modeling a no-slip flow boundary with an external force field
- Advanced mesh generation and update methods for 3D flow simulations
- An adaptive version of the immersed boundary method
- An arbitrary Lagrangian-Eulerian finite element method for transient dynamic fluid-structure interactions
- Viscoelastic mobility problem of a system of particles.
- Stability characteristics of the virtual boundary method in three-dimensional applications.
- A parallel version of the non-smooth contact dynamics algorithm applied to the simulation of granular media
- An efficient algorithm for granular dynamics simulations with complex-shaped objects
- Drag forces and heat transfer coefficients for spherical, cuboidal and ellipsoidal particles in cross flow at sub-critical Reynolds numbers
- An accurate Cartesian grid method for viscous incompressible flows with complex immersed boundaries
- A Cartesian grid finite-volume method for the advection-diffusion equation in irregular geometries
- The non-smooth contact dynamics method
- A cut-cell method for sharp moving boundaries in Cartesian grids
- On the numerical oscillation of the direct-forcing immersed-boundary method for moving boundaries
- An adaptive Cartesian cut-cell/level-set method to simulate incompressible two-phase flows with embedded moving solid boundaries
- A quadtree-adaptive multigrid solver for the Serre-Green-Naghdi equations
- An efficient conservative cut-cell method for rigid bodies interacting with viscous compressible flows
- The immersed boundary method: a projection approach
- Micro-rheology of dense particulate flows: application to immersed avalanches
- A novel Cartesian CFD cut cell approach
- A new implicit fictitious domain method for the simulation of flow in complex geometries with heat transfer
- A direct-forcing fictitious domain method for particulate flows
- Numerical methods for nonsmooth dynamical systems. Applications in mechanics and electronics
- An immersed boundary method with direct forcing for the simulation of particulate flows
- A fictitious domain method for particulate flows with heat transfer
- A second-order method for three-dimensional particle simulation
- Calculating rotational motion in discrete element modelling of arbitrary shaped model objects
- Contact forces in a granular packing
- Modelling Rayleigh–Taylor instability of a sedimenting suspension of several thousand circular particles in a direct numerical simulation
- Accelerated Stokesian Dynamics simulations
- The first effects of fluid inertia on flows in ordered and random arrays of spheres
- Moderate-Reynolds-number flows in ordered and random arrays of spheres
- A ghost fluid Lattice Boltzmann method for complex geometries
- Simulation Methods for Particulate Flows and Concentrated Suspensions
- Lattice-Boltzmann Method for Complex Flows
- A comparison between a collocation and weak implementation of the rigid-body motion constraint on a particle surface
- On the Numerical Simulation of Viscoplastic Fluid Flow
- Shortest link method for contact detection in discrete element method
- Numerical Simulation of Time-Dependent Contact and Friction Problems in Rigid Body Mechanics
- IMMERSED BOUNDARY METHODS
- The immersed boundary method
- A Method for Particle Simulation
- Momentum transfer of a Boltzmann-lattice fluid with boundaries
- Direct simulation of flows of solid-liquid mixtures
- Quaternion-based rigid body rotation integration algorithms for use in particle methods
- Mechanical Systems of Rigid Bodies Subject to Unilateral Constraints
- Coulomb Friction in Two‐Dimensional Rigid Body Systems
- Shape representation and contact detection for discrete element simulations of arbitrary geometries
- Efficient Collision Detection of Complex Deformable Models using AABB Trees
- Direct simulation of initial value problems for the motion of solid bodies in a Newtonian fluid Part 1. Sedimentation
- A Scheme for Conservative Interpolation on Overlapping Grids
- The Immersed Interface Method for Elliptic Equations with Discontinuous Coefficients and Singular Sources
- Numerical simulations of particulate suspensions via a discretized Boltzmann equation. Part 1. Theoretical foundation
- Pressure-driven flow of suspensions: simulation and theory
- Interface tracking finite volume method for complex solid-fluid interactions on fixed meshes
- Fluidization of 1204 spheres: simulation and experiment
- Engineering and Economic Applications of Complementarity Problems
- An Immersed Interface Method for Incompressible Navier--Stokes Equations
- Rheology of bidisperse granular mixtures via event-driven simulations
- Dynamic simulation of sphere motion in a vertical tube
- Lattice-Boltzmann simulations of low-Reynolds-number flow past mono- and bidisperse arrays of spheres: results for the permeability and drag force
- Large scale industrial DEM modelling
- A contact algorithm for partitioning N arbitrary sized objects
- Contact detection algorithms for three‐dimensional ellipsoids in discrete element modelling
- Rigid-Body Dynamics with Friction and Impact
- On the distributed Lagrange multiplier/fictitious domain method for rigid‐particle‐laden flows: a proposition for an alternative formulation of the Lagrange multipliers
- A numerical study of granular shear flows of rod-like particles using the discrete element method
- Numerical simulations of random suspensions at finite Reynolds numbers
- Experimental verification of the force coupling method for particulate flows
- Localized force representations for particles sedimenting in Stokes flow
- A new formulation of the distributed Lagrange multiplier/fictitious domain method for particulate flows
- A distributed Lagrange multiplier/fictitious domain method for particulate flows
- Numerical Simulation of Dense Gas-Solid Fluidized Beds: A Multiscale Modeling Strategy
- A generic, mass conservative local grid refinement technique for lattice‐Boltzmann schemes
- Direct simulation of initial value problems for the motion of solid bodies in a Newtonian fluid. Part 2. Couette and Poiseuille flows
- ELAFINT: A MIXED EULERIAN-LAGRANGIAN METHOD FOR FLUID FLOWS WITH COMPLEX AND MOVING BOUNDARIES
- Physalis: A new \(o(N)\) method for the numerical simulation of disperse systems: Potential flow of spheres
- A fictitious domain approach to the direct numerical simulation of incompressible viscous flow past moving rigid bodies: application to particulate flow.
- Direct numerical simulations of fluid-solid systems using the arbitrary Lagrangian-Eulerian technique.
- An immersed-boundary finite volume method for simulations of flow in complex geometries
- Lattice-Boltzmann simulations of particle-fluid suspensions.
- A sharp interface Cartesian grid method for simulating flows with complex moving boundaries
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Unnamed Item
This page was built for publication: Particle-scale computational approaches to model dry and saturated granular flows of non-Brownian, non-cohesive, and non-spherical rigid bodies