Convergence of best-response dynamics in games with conflicting congestion effects
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Cites work
- scientific article; zbMATH DE number 2038734 (Why is no real title available?)
- A class of games possessing pure-strategy Nash equilibria
- Algorithmic mechanism design
- Algorithms, games, and the internet
- Conflicting congestion effects in resource allocation games
- Congestion games with linearly independent paths: convergence time and price of anarchy
- Convergence to approximate Nash equilibria in congestion games
- Efficiency analysis of load balancing games with and without activation costs
- How bad is selfish routing?
- Potential games
- Selfish load balancing
- Strong equilibrium in cost sharing connection games
- The complexity of pure Nash equilibria
- The structure and complexity of Nash equilibria for a selfish routing game
- Worst-case equilibria
Cited in
(7)- Convergence Dynamics of Graphical Congestion Games
- Convergence to approximate Nash equilibria in congestion games
- Concurrent imitation dynamics in congestion games
- Capacitated network design games
- Convergence of Ordered Improvement Paths in Generalized Congestion Games
- The return function: a new computable perspective on Bayesian-Nash equilibria
- The speed of convergence in congestion games under best-response dynamics
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