A scalable parallel method for large collision detection problems
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Publication:542091
DOI10.1007/S11044-011-9246-YzbMATH Open1287.70004OpenAlexW2020535820MaRDI QIDQ542091FDOQ542091
H. Mazhar, Toby Heyn, D. Negrut
Publication date: 8 June 2011
Published in: Multibody System Dynamics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s11044-011-9246-y
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Dynamics of multibody systems (70E55) Computational methods for problems pertaining to mechanics of particles and systems (70-08)
Cites Work
- Simulation of unilateral constrained systems with many bodies
- A regularized contact model with asymmetric damping and dwell-time dependent friction
- Leveraging parallel computing in multibody dynamics
- An efficient and robust contact algorithm for a compliant contact force model between bodies of complex geometry
- Impacts in multibody systems: modeling and experiments
- Applications of the discrete element method in mechanical engineering
Cited In (16)
- Contact mechanics for dynamical systems: a comprehensive review
- Leveraging parallel computing in multibody dynamics
- A differential variational approach for handling fluid-solid interaction problems via smoothed particle hydrodynamics
- Parallel collision detection of ellipsoids with applications in large scale multibody dynamics
- Using Nesterov's method to accelerate multibody dynamics with friction and contact
- A general formulation for the contact between superellipsoid surfaces and nodal points
- Billion degree of freedom granular dynamics simulation on commodity hardware via heterogeneous data-type representation
- Hardware acceleration of multibody simulations for real-time embedded applications
- SMB: Collision detection based on temporal coherence
- COLLISION DETECTION OPTIMIZATION IN A MULTI-PARTICLE SYSTEM
- Spatial reasoning for collision detection and hardware implementation
- Title not available (Why is that?)
- GPU-Based Parallel Collision Detection for Real-Time Motion Planning
- Accelerating implicit integration in multi-body dynamics using GPU computing
- A unified formulation for mechanical joints with and without clearances/bushings and/or stops in the framework of multibody systems
- Landau Collision Integral Solver with Adaptive Mesh Refinement on Emerging Architectures
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