Characterization of the average tree solution and its kernel
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Cites work
- scientific article; zbMATH DE number 3084669 (Why is no real title available?)
- A characterization of the average tree solution for tree games
- A decomposition of the space of TU-games using addition and transfer invariance
- A strategic implementation of the average tree solution for cycle-free graph games
- Average tree solutions and the distribution of Harsanyi dividends
- Axiomatizations of two types of Shapley values for games on union closed systems
- Axioms of invariance for TU-games
- Decomposition of the space of TU-games, strong transfer invariance and the Banzhaf value
- Efficiency and collusion neutrality in cooperative games and networks
- Equivalent N-Person Games and the Null Space of the Shapley Value
- Graphs and Cooperation in Games
- Rooted-tree solutions for tree games
- The average tree permission value for games with a permission tree
- The average tree solution for cooperative games with communication structure
- The average tree solution for cycle-free graph games
- The average tree solution for multi-choice forest games
- Value, consistency, and random coalition formation
- Weak addition invariance and axiomatization of the weighted Shapley value
- Weighted component fairness for forest games
Cited in
(8)- Cohesive efficiency in TU-games: axiomatizations of variants of the Shapley value, egalitarian values and their convex combinations
- Characterizations of weighted and equal division values
- Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution
- On the inverse problem for a subclass of linear, symmetric and efficient values of cooperative TU games
- Comparable axiomatizations of the average tree solution and the Myerson value
- Rooted-tree solutions for tree games
- Some advances in cooperative game theory: indivisibilities, externalities and axiomatic approach
- Discounted tree solutions
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