Permutation games: Another class of totally balanced games
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Cites work
- Generalized Network Problems Yielding Totally Balanced Games
- scientific article; zbMATH DE number 1929535 (Why is no real title available?)
- scientific article; zbMATH DE number 3050845 (Why is no real title available?)
- scientific article; zbMATH DE number 3078983 (Why is no real title available?)
- Minimum cost spanning tree games
- On cores and indivisibility
- On the core of linear production games
- The assignment game. I: The core
- Totally Balanced Games and Games of Flow
- Totally balanced games arising from controlled programming problems
Cited in
(35)- A pairwise-monotonic core selection for permutation games
- Sequencing games
- On totally balanced games arising from cooperation in fair division
- Operations research games: A survey. (With comments and rejoinder)
- Restricted housewapping games
- Cooperative games in permutational structure
- Bargaining sets and the core in permutation games
- Balancedness of permutation games and envy-free allocations in indivisible good economies
- A note on a consistency property for permutations
- Multiple-machine scheduling with learning effects and cooperative games
- On the balancedness of multiple machine sequencing games
- k-sided permutation games and multiprices of equilibrium
- On irreducible min-balanced set systems
- Equilibria for pooling situations
- Subadditive and homogeneous of degree one games are totally balanced
- The kernel is in the least core for permutation games
- Cooperation in one machine scheduling
- PARTITIONING GAMES WITH RESTRICTED COOPERATION
- A cooperative approach to queue allocation of indivisible objects
- BALANCEDNESS OF THE CLASS OF INFINITE PERMUTATION GAMES AND RELATED CLASSES OF GAMES
- ON TWO THEOREMS OF QUINZII AND RENT CONTROLLED HOUSING ALLOCATION IN SWEDEN
- On analyzing cost allocation problems: cooperation building structures and order problem representations
- scientific article; zbMATH DE number 3997573 (Why is no real title available?)
- A unifying model for matrix-based pairing situations
- QUASI-ASSIGNMENT COOPERATIVE GAMES
- Balancedness conditions for exact games
- On the complexity of core, kernel, and bargaining set
- Structural rearrangement of the network system from an efficiency perspective: a silver lining of profit improvement
- On integer imputations of the core of totally balanced cooperative games
- Marginal contribution and singleton cores in one-sided matching and assignment
- Nucleolus computation for some structured TU games via graph theory and linear algebra
- Computing the nucleolus of cyclic permutation games
- Computing balanced solutions for large international kidney exchange schemes when cycle length is unbounded
- Stable allocations of risk
- Totally monotonic games and flow games
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