Rationalizability of choice functions by game trees
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Publication:2373789
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Cites work
Cited in
(17)- Weakened WARP and top-cycle choice rules
- A simple model of two-stage choice
- Sophisticated Strategic Choice
- Observable implications of Nash and subgame-perfect behavior in extensive games
- Non-existence of continuous choice functions
- The computational complexity of rationalizing boundedly rational choice behavior
- Pareto-optimal matching allocation mechanisms for boundedly rational agents
- The testable implications of zero-sum games
- The computational complexity of rationalizing Pareto optimal choice behavior
- Every choice correspondence is backwards-induction rationalizable
- Every choice function is backwards-induction rationalizable
- Backwards-induction rationalizability of choice functions over an arbitrary set
- Choice structures in games
- Every random choice rule is backwards-induction rationalizable
- Bounded rationality is rare
- A foundation for strategic agenda voting
- Cluster-shortlisted choice
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