CONGESTION GAMES AND POTENTIALS RECONSIDERED
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Publication:4816625
DOI10.1142/S0219198999000219zbMATH Open1045.91501OpenAlexW1957147520MaRDI QIDQ4816625FDOQ4816625
Authors: Giovanni Facchini, Mark Voorneveld, Peter Borm, Freek van Megen, Stef Tijs
Publication date: 10 September 2004
Published in: International Game Theory Review (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1142/s0219198999000219
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Cites Work
- A class of games possessing pure-strategy Nash equilibria
- Potential games
- Congestion games with player-specific payoff functions
- Equilibria in a model with partial rivalry
- Strong equilibrium in congestion games
- Minimality of consistent solutions for strategic games, in particular for potential games
- Congestion models and weighted Bayesian potential games
- A Tiebout theorem
Cited In (28)
- An axiomatization of the Nash equilibrium concept
- A game-theoretical model of the landscape theory
- On Satisfiability Games and the Power of Congestion Games
- Games with congestion-averse utilities
- Potential games with continuous player sets
- Bounding the inefficiency of equilibria in nonatomic congestion games
- Nonspecific networking
- The complexity of welfare maximization in congestion games
- An application of optimization theory to the study of equilibria for games: a survey
- Computing pure Nash and strong equilibria in bottleneck congestion games
- Informational Braess’ Paradox: The Effect of Information on Traffic Congestion
- Selfish routing with incomplete information
- A universal construction generating potential games
- Congestion games with capacitated resources
- Network topology and the efficiency of equilibrium
- On the convergence of multicast games in directed networks
- Weighted Boolean Formula Games
- Social optimality and cooperation in nonatomic congestion games.
- The cutting power of preparation
- A survey of static and dynamic potential games
- Solution-based congestion games
- Designing fast converging cost sharing methods for multicast transmissions
- Nash equilibria in all-optical networks
- Computing the strong Nash equilibrium for Markov chains games
- Equilibria in bottleneck games
- Congestion games revisited
- Strong equilibria in games with the lexicographical improvement property
- Computing the strong \(L_p\)-Nash equilibrium for Markov chains games: convergence and uniqueness
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