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Publication:2016245
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Cites work
- scientific article; zbMATH DE number 3650233 (Why is no real title available?)
- Algorithmic Game Theory
- Almost budget-balanced VCG mechanisms to assign multiple objects
- Better redistribution with inefficient allocation in multi-unit auctions
- Destroy to save
- Fair imposition
- Online mechanisms
- Optimal-in-expectation redistribution mechanisms
- Redistribution mechanisms for assignment of heterogeneous objects
- Worst-case optimal redistribution of VCG payments in multi-unit auctions
Cited in
(15)- Optimal private good allocation: the case for a balanced budget
- SAVE: Robust or not?
- Destroy to save
- Efficient money burning in general domains
- Efficient money burning in general domains
- To transfer or to destroy
- Better redistribution with inefficient allocation in multi-unit auctions
- Optimal allocation of an indivisible good
- Withholding and damage in Bayesian trade mechanisms
- A subsidized Vickrey auction for cost sharing
- Optimal-in-expectation redistribution mechanisms
- Optimal budget-balanced ranking mechanisms to assign identical objects
- A Solomonic solution to the problem of assigning a private indivisible good
- Constrained-optimal strategy-proof assignment: beyond the Groves mechanisms
- Maximizing social welfare in congestion games via redistribution
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