Slow persuasion
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Abstract: What are the value and form of optimal persuasion when information can be generated only slowly? We study this question in a dynamic model in which a 'sender' provides public information over time subject to a graduality constraint, and a decision-maker takes an action in each period. Using a novel 'viscosity' dynamic programming principle, we characterise the sender's equilibrium value function and information provision. We show that the graduality constraint inhibits information provision relative to unconstrained persuasion. The gap can be substantial, but closes as the constraint slackens. Contrary to unconstrained persuasion, less-than-full information may be provided even if players have aligned preferences but different prior beliefs.
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Cites work
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Cited in
(11)- Slow consistency
- Resisting persuasion
- Waiting to Persuade
- The dark side of transparency: when hiding in plain sight works
- Markovian persuasion with two states
- The Dynamics of Instability
- Dynamic information provision: rewarding the past and guiding the future
- Contracting over persistent information
- \textit{Starting rough}, dynamic persuasion with partial information
- Continuous-time persuasion by filtering
- Ratings design and barriers to entry
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