Combinatorial agency
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(28)- Technology, team production and incentives
- Crowd computing as a cooperation problem: An evolutionary approach
- Robustness and approximation for the linear contract design
- Bayesian agency: linear versus tractable contracts
- Contribution games in networks
- Mechanism design with a restricted action space
- Combinatorial agency of threshold functions
- Mixed strategies in combinatorial agency
- Free-riding and free-labor in combinatorial agency
- The complexity of contracts
- Bounds on the welfare loss from moral hazard with limited liability
- Learning approximately optimal contracts
- Learning approximately optimal contracts
- Online team formation under different synergies
- Designing menus of contracts efficiently: the power of randomization
- Verifiable crowd computing: coping with bounded rationality
- Exploiting social influence in networks
- Multi-agent contracts
- Delegated online search
- Improved approximation algorithms for combinatorial contracts with type constraints
- Combinatorial contracts
- On the (In)approximability of combinatorial contracts
- Approximating combinatorial contracts with a cardinality constraint
- Approximating principal-agent problem under Bayesian
- Network-based peer monitoring design
- Algorithmic contract theory: a survey
- Computing optimal contracts in combinatorial agencies
- Optimal task assignments
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