Rooted-tree solutions for tree games
From MaRDI portal
Publication:1046115
DOI10.1016/j.ejor.2009.07.023zbMath1177.91055OpenAlexW2047241866MaRDI QIDQ1046115
Eric Rémila, Sylvain Béal, Philippe Solal
Publication date: 21 December 2009
Published in: European Journal of Operational Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.ejor.2009.07.023
Related Items (18)
Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution ⋮ Hierarchical outcomes and collusion neutrality on networks ⋮ Efficiency and collusion neutrality in cooperative games and networks ⋮ The sequential equal surplus division for rooted forest games and an application to sharing a river with bifurcations ⋮ Tree solutions and standardness for cycle-free graph games ⋮ A strategic implementation of the average tree solution for cycle-free graph games ⋮ Compensations in the Shapley value and the compensation solutions for graph games ⋮ Discounted tree solutions ⋮ The within groups and the between groups Myerson values ⋮ The core of games on ordered structures and graphs ⋮ Tree, web and average web values for cycle-free directed graph games ⋮ On the restricted cores and the bounded core of games on distributive lattices ⋮ The average tree permission value for games with a permission tree ⋮ The average tree solution for multi-choice forest games ⋮ Average tree solutions and the distribution of Harsanyi dividends ⋮ Weighted component fairness for forest games ⋮ Characterization of the average tree solution and its kernel ⋮ THE RIVER SHARING PROBLEM: A SURVEY
Cites Work
This page was built for publication: Rooted-tree solutions for tree games