A model of a two-stage all-pay auction
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Publication:2452808
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Cites work
- All-Pay Contests
- Biased procurement auctions
- Contest architecture
- Contests with a stochastic number of players
- Contests with multiple rounds
- Difference-form contests and the robustness of all-pay auctions
- Endogenous timing in duopoly games: Stackelberg or Cournot equilibria
- Equilibria of a two-person non-zerosum noisy game of timing
- Multi-battle contests
- Optimal seedings in elimination tournaments
- Patent competition, rent dissipation, and the persistence of monopoly: The role of research budgets
- Sabotaging potential rivals
- Sequential two-prize contests
- The all-pay auction with complete information
- The beauty of ``bigness: On optimal design of multi-winner contests
- The generalized Stackelberg equilibrium of the all-pay auction with complete information
- The optimal multi-stage contest
- Tie-breaks and bid-caps in all-pay auctions
Cited in
(7)- Information architecture and its impact on the equilibrium for all-pay auction models
- Task arrangement in team competitions
- Keep on fighting: the dynamics of head starts in all-pay auctions
- Large all-pay auctions with IPV bidders
- Sequential elimination in multi-stage all-pay auctions
- Competitive balance when winning breeds winners
- Best-of-three all-pay auctions
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