Reinforcement-based vs. Belief-based Learning Models in Experimental Asymmetric-information Games
From MaRDI portal
(Redirected from Publication:4530974)
Recommendations
- A learning-based model of repeated games with incomplete information
- An experiment to evaluate Bayesian learning of Nash equilibrium play
- Individual learning in normal form games: Some laboratory results
- Unobserved heterogeneity and equilibrium: an experimental study of Bayesian and adaptive learning in normal form games.
Cited in
(39)- Coordination, ``Magic, and reinforcement learning in a market entry game
- Reinforcement-based adaptive learning in asymmetric two-person bargaining with incomplete information
- Learning in experimental games
- Individual learning in normal form games: Some laboratory results
- Equilibrium play and adaptive learning in a three-person centipede game.
- `Learning' with no feedback in a competitive guessing game.
- Unobserved heterogeneity and equilibrium: an experimental study of Bayesian and adaptive learning in normal form games.
- The statistical structures of reinforcement learning with asymmetric value updates
- Evidence for learning to learn behavior in normal form games
- Vertigo: Comparing structural models of imperfect behavior in experimental games
- An experiment on the value of structural information in a 22 repeated game.
- Fairness and learning: An experimental examination
- Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term
- Litigation and settlement in a game with incomplete information
- Equilibrium and reinforcement learning in private-information games: An experimental study
- Ransomware and reputation
- Estimating case-based learning
- A learning-based model of repeated games with incomplete information
- Generality, repetition, and the role of descriptive learning models
- Learning and equilibrium as useful approximations: accuracy of prediction on randomly selected constant sum games
- Identification of non-equilibrium beliefs in games of incomplete information using experimental data
- Recency, consistent learning, and Nash equilibrium
- Comparing human behavior models in repeated Stackelberg security games: an extended study
- Reinforced learning in market games
- SOLVING LARGE GAMES WITH SIMULATED FICTITIOUS PLAY
- Theories of Learning in Games and Heterogeneity Bias
- Learning in experimental \(2\times 2\) games
- Learning in games with risky payoffs
- Pattern recognition and subjective belief learning in a repeated constant-sum game
- Learning about learning in games through experimental control of strategic interdependence
- Popularity of reinforcement-based and belief-based learning models: an evolutionary approach
- Exploring the tractability border in epistemic tasks
- An Experimental Study of Belief Learning Using Elicited Beliefs
- Two Competing Models of How People Learn in Games
- Learning in rent-seeking contests with payoff risk and foregone payoff information
- Naivete and sophistication in initial and repeated play in games
- Do actions speak louder than words? An experimental comparison of observation and cheap talk
- The dynamics of law clerk matching: an experimental and computational investigation of proposals for reform of the market
- Analyzing behavior implied by EWA learning: an emphasis on distinguishing reinforcement from belief learning
This page was built for publication: Reinforcement-based vs. Belief-based Learning Models in Experimental Asymmetric-information Games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4530974)