Revisiting log-linear learning: asynchrony, completeness and payoff-based implementation
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Cites work
- scientific article; zbMATH DE number 1795161 (Why is no real title available?)
- Best-response potential games
- Fictitious play property for games with identical interests
- Global Nash convergence of Foster and Young's regret testing
- How noise matters.
- If multi-agent learning is the answer, what is the question?
- Joint Strategy Fictitious Play With Inertia for Potential Games
- Learning by trial and error
- Multi-agent learning for engineers
- Payoff-based dynamics for multiplayer weakly acyclic games
- Potential games
- Routing without regret, on convergence to Nash equilibria of regret-minimizing algorithms in routing games
- Stochastic Games
- The Evolution of Conventions
- The logit-response dynamics
- The statistical mechanics of strategic interaction
- Uncoupled automata and pure Nash equilibria
- Waiting times and equilibrium selection
Cited in
(24)- Dynamics in near-potential games
- Coalitional stochastic stability in games, networks and markets
- Transitions between equilibria in bilingual games under logit choice
- Log-linear dynamics and local potential
- The price of anarchy and stability in general noisy best-response dynamics
- Learning efficient Nash equilibria in distributed systems
- Incentive-based fault-tolerant cooperative payoff design in weakly acyclic games
- Metastability of logit dynamics for coordination games
- Robust stochastic stability
- Amortized Analysis of Asynchronous Price Dynamics
- Dynamics in atomic signaling games
- Learning generalized Nash equilibria in monotone games: a hybrid adaptive extremum seeking control approach
- Learning to play efficient coarse correlated equilibria
- State based potential games
- An adjusted payoff-based procedure for normal form games
- Evaluation and learning in two-player symmetric games via best and better responses
- Limitations of learning in automata-based systems
- Community-aware empathetic social choice for social network group decision making
- Learning generalized Nash equilibria in multi-agent dynamical systems via extremum seeking control
- Recent advances in optimization and game theoretic control for networked systems
- Evolutionary game theory: a renaissance
- Learning PDFA with Asynchronous Transitions
- The logit-response dynamics
- Potential games are \textit{necessary} to ensure pure Nash equilibria in cost sharing games
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