On the value of information in a strategic conflict
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Cites work
- A monopolistic market for information
- An Approach to Communication Equilibria
- An Information Good Market with Symmetric Externalities
- Direct and Indirect Sale of Information
- On the Concept of the Value of Information in Competitive Situations
- Optimal license fees for a new product
- Optimal licensing of cost-reducing innovation
- The Demand for (Differentiated) Information
- The value of information in a simple duopoly model
- The value of two-person zero-sum repeated games with lack of information on both sides
- The values of information in some nonzero sum games
Cited in
(33)- Value of information for a leader-follower partially observed Markov game
- License auctions with royalty contracts for (winners and) losers
- Computing the value of information in quadratic stochastic decision problems
- Communication strategies in games
- scientific article; zbMATH DE number 4070676 (Why is no real title available?)
- Strategic experimentation with private payoffs
- Bargaining with a ruler
- Strategic information acquisition and the mitigation of global warming
- Characterizing social value of information
- Positive value of information in games
- Rule rationality
- Bargaining with a property rights owner
- Public information in Markov games
- Measuring the effects of knowledge in military campaigns
- On the role of chance moves and information in two-person games
- Games with informants. An information-theoretical approach towards a game-theoretical problem
- The positive value of information
- Continuity Properties of Value Functions in Information Structures for Zero-Sum and General Games and Stochastic Teams
- Attacking the unknown weapons of a potential bomb builder: the impact of intelligence on the strategic interaction
- Strategic information transmission despite conflict
- What restrictions do Bayesian games impose on the value of information?
- Misinformation and disinformation in modern warfare
- Games with espionage
- Ability and knowledge
- The private value of a patent: a cooperative approach
- Optimal licensing of cost-reducing innovation
- Comparison of information structures for zero-sum games and a partial converse to Blackwell ordering in standard Borel spaces
- TECHNOLOGICAL FAILURE, ECONOMIC SUCCESS
- Perfect Information with Potentially Negative Value: An Intriguing War Story and a Possible Explanation
- Mafia: A theoretical study of players and coalitions in a partial information environment
- The power of knowledge in games
- Memento Ludi: Information retrieval from a game-theoretic perspective
- Strategic Information Revelation
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