Imperfect public monitoring with a fear of signal distortion
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Cites work
- Aggregation and Linearity in the Provision of Intertemporal Incentives
- Ambiguity aversion, games against nature, and dynamic consistency
- Ambiguous beliefs and mechanism design
- Calibrated incentive contracts
- Efficiency and observability with long-run and short-run players
- Equilibrium in beliefs under uncertainty
- Extensive form games with uncertainty averse players
- Foundations of Dominant-Strategy Mechanisms
- Knightian uncertainty and moral hazard
- Learning from private information in noisy repeated games
- Maxmin expected utility with non-unique prior
- Mechanism design with ambiguous communication devices
- Mechanism design with maxmin agents: theory and an application to bilateral trade
- Nash equilibrium under Knightian uncertainty: Breaking down backward induction
- Noncooperative Collusion under Imperfect Price Information
- Optimal cartel equilibria with imperfect monitoring
- Repeated Partnership Games with Imperfect Monitoring and No Discounting
- Repeated games where the payoffs and monitoring structure are unknown
- The Folk Theorem with Imperfect Public Information
- The Role of Information in Repeated Games With Frequent Actions
- The Use of Information in Repeated Games with Imperfect Monitoring
- The design of ambiguous mechanisms
- Toward a Theory of Discounted Repeated Games with Imperfect Monitoring
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