Accuracy and retaliation in repeated games with imperfect private monitoring: experiments
From MaRDI portal
Publication:2178016
DOI10.1016/J.GEB.2019.12.003zbMATH Open1437.91069OpenAlexW3000432330WikidataQ126396584 ScholiaQ126396584MaRDI QIDQ2178016FDOQ2178016
Hitoshi Matsushima, Yutaka Kayaba, Tomohisa Toyama
Publication date: 7 May 2020
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.geb.2019.12.003
experimentsgenerous tit-for-tatimperfect private monitoringrepeated prisoner's dilemmaretaliation intensity
Cites Work
- The Folk Theorem in Repeated Games with Discounting or with Incomplete Information
- Toward a Theory of Discounted Repeated Games with Imperfect Monitoring
- The Folk Theorem with Imperfect Public Information
- Repeated Games with Private Monitoring: Two Players
- On the Theory of Infinitely Repeated Games with Discounting
- The repeated prisoner's dilemma with imperfect private monitoring
- Noncooperative Collusion under Imperfect Price Information
- Belief-based equilibria in the repeated prisoners' dilemma with private monitoring
- A robust folk theorem for the prisoner's dilemma
- Community enforcement when players observe partners' past play
- Collusion as public monitoring becomes noisy: Experimental evidence
- Repeated Partnership Games with Imperfect Monitoring and No Discounting
- Behavioral theory of repeated prisoner's dilemma: generous tit-for-tat strategy
- Measuring the Incentive to Collude: The Vitamin Cartels, 1990β99
Cited In (6)
- Privately observed time horizons in repeated games
- The role of verifiability and privacy in the strategic provision of performance feedback: theory and experimental evidence
- When does monitoring hurt? Endogenous information acquisition in a game of persuasion
- A stochastic stability analysis with observation errors in normal form games
- Increasing the external validity of social preference games by reducing measurement error
- Cooperation and punishment mechanisms in uncertain and dynamic social networks
Uses Software
Recommendations
- Existence of nontrivial equilibria in repeated games with imperfect private monitoring. π π
- Efficiency in repeated games with imperfect monitoring π π
- Repeated games with almost-public monitoring π π
- Robustness of public equilibria in repeated games with private monitoring π π
- Bounding equilibrium payoffs in repeated games with private monitoring π π
- Efficiency in repeated prisoner's dilemma with private monitoring π π
- Belief-based equilibria in the repeated prisoners' dilemma with private monitoring π π
- On repeated games with imperfect public monitoring: from discrete to continuous time π π
- Repeated two-person zero-sum games with unequal discounting and private monitoring π π
- Weakly belief-free equilibria in repeated games with private monitoring π π
This page was built for publication: Accuracy and retaliation in repeated games with imperfect private monitoring: experiments
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2178016)