Computability of simple games: A characterization and application to the core
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Publication:2482640
DOI10.1016/J.JMATECO.2007.05.012zbMATH Open1133.91314arXiv0705.3227OpenAlexW3104439138WikidataQ56060514 ScholiaQ56060514MaRDI QIDQ2482640FDOQ2482640
Authors: Masahiro Kumabe, H. Reiju Mihara
Publication date: 23 April 2008
Published in: Journal of Mathematical Economics (Search for Journal in Brave)
Abstract: The class of algorithmically computable simple games (i) includes the class of games that have finite carriers and (ii) is included in the class of games that have finite winning coalitions. This paper characterizes computable games, strengthens the earlier result that computable games violate anonymity, and gives examples showing that the above inclusions are strict. It also extends Nakamura's theorem about the nonemptyness of the core and shows that computable games have a finite Nakamura number, implying that the number of alternatives that the players can deal with rationally is restricted.
Full work available at URL: https://arxiv.org/abs/0705.3227
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Turing computabilityrecursion theoryvoting gamesinfinitely many playerscomputable manuals and contracts
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