A folk theorem for stochastic games with infrequent state changes
From MaRDI portal
Publication:4586083
Recommendations
- A folk theorem for stochastic games with private almost-perfect monitoring
- The Folk Theorem in Repeated Games with Discounting or with Incomplete Information
- Stochastic games with hidden states
- The folk theorem for irreducible stochastic games with imperfect public monitoring
- A folk theorem for stochastic games
Cites work
- scientific article; zbMATH DE number 5620865 (Why is no real title available?)
- A folk theorem for stochastic games
- Conditional Markov equilibria in discounted dynamic games
- Disappearing private reputations in long-run relationships
- Discrete-Time Approximations of the Holmstrom-Milgrom Brownian-Motion Model of Intertemporal Incentive Provision
- Game theory
- Information and Timing in Repeated Partnerships
- Optimal cartel equilibria with imperfect monitoring
- Recursive methods in discounted stochastic games: an algorithm for \(\delta \rightarrow 1\) and a folk theorem
- Repeated games with frequent signals
- The Folk Theorem with Imperfect Public Information
- The folk theorem for irreducible stochastic games with imperfect public monitoring
- Toward a Theory of Discounted Repeated Games with Imperfect Monitoring
- When is the lowest equilibrium payoff in a repeated game equal to the minmax payoff?
Cited in
(11)- Asynchronous games with transfers: uniqueness and optimality
- A folk theorem for stochastic games with finite horizon
- Protocol invariance and the timing of decisions in dynamic games
- A folk theorem for stochastic games
- Recursive methods in discounted stochastic games: an algorithm for \(\delta \rightarrow 1\) and a folk theorem
- Games with frequency-dependent stage payoffs
- Stochastic games with hidden states
- The folk theorem for irreducible stochastic games with imperfect public monitoring
- Markov games with frequent actions and incomplete information -- the limit case
- Stochastic games
- On the strategic equivalence of linear dynamic and repeated games
This page was built for publication: A folk theorem for stochastic games with infrequent state changes
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q4586083)