Stochastic games
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- A Nonzero-Sum Extension of Dynkin's Stopping Problem
- A characterization of subgame-perfect equilibrium plays in Borel games of perfect information
- A first course on zero-sum repeated games
- A folk theorem for stochastic games
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- A topological approach to quitting games
- A zero-sum stochastic game with compact action sets and no asymptotic value
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- An analog of the minimax theorem for vector payoffs
- Approachable sets of vector payoffs in stochastic games
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- Characterization of correlated equilibria in stochastic games
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- Computing uniformly optimal strategies in two-player stochastic games
- Constrained Games: The Impact of the Attitude to Adversary's Constraints
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- Continuous stochastic games of capital accumulation with convex transitions
- Continuous-time games of timing
- Continuous-time stochastic games of fixed duration
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- Correlated equilibrium in stochastic games
- Correlated equilibrium payoffs and public signalling in absorbing games
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- Cyclic Markov equilibria in stochastic games
- Definable zero-sum stochastic games
- Discounted stochastic games
- Discounted stochastic games with no stationary Nash equilibrium: two examples
- Dynkin's games and Israeli options
- Equilibrium in supergames with the overtaking criterion
- Equilibrium in two-player non-zero-sum Dynkin games in continuous time
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- Existence of Stationary Correlated Equilibria with Symmetric Information for Discounted Stochastic Games
- Existence of equilibrium stationary strategies in discounted noncooperative stochastic games with uncountable state space
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- Fictitious play applied to sequences of games and discounted stochastic games
- Finitely additive stochastic games with Borel measurable payoffs
- Markov games with incomplete information
- Markovian equilibrium in a class of stochastic games: Existence theorems for discounted and undiscounted models
- Monotone stopping games
- Noisy stochastic games
- Non-existence of subgame-perfect \(\varepsilon \)-equilibrium in perfect information games with infinite horizon
- Non-zero-sum discrete parameter stochastic games with stopping times
- Nonzero-sum games for continuous-time Markov chains with unbounded discounted payoffs
- Nonzero-sum semi-Markov games with the expected average payoffs
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- On equilibria in repeated games with absorbing states
- Perfect information games with upper semicontinuous payoffs
- Perfect information stochastic games and related classes
- Perfect-information games with lower-semicontinuous payoffs
- Protocols with no acknowledgment
- Qualitative determinacy and decidability of stochastic games with signals
- Quitting Games
- Recursive methods in discounted stochastic games: an algorithm for \(\delta \rightarrow 1\) and a folk theorem
- Repeated Games
- Repeated games with absorbing states
- Repeated games with public uncertain duration process
- Representation and Approximation of Noncooperative Sequential Games
- Reversibility and oscillations in zero-sum discounted stochastic games
- Sequential Equilibria in a Ramsey Tax Model
- Stationary equilibria in discounted stochastic games with weakly interacting players
- Stationary equilibria in stochastic games: structure, selection, and computation
- Stochastic Games
- Stochastic Games on a Product State Space
- Stochastic Games with a Single Controller and Incomplete Information
- Stochastic differential games. Theory and applications
- Stochastic games
- Stochastic games on a product state space: the periodic case
- Stochastic games with additive transitions
- Stochastic games with information lag
- Stochastic games with non-observable actions
- Stochastic games with short-stage duration
- Stochastic games without perfect monitoring
- Stochastic limit-average games are in EXPTIME
- Stopping games with randomized strategies
- Subjectivity and correlation in randomized strategies
- Sustainable plans and debt
- The Asymptotic Theory of Stochastic Games
- The Big Match
- The Folk Theorem for Games with Private Almost-Perfect Monitoring
- The Folk Theorem in Repeated Games with Discounting or with Incomplete Information
- The Folk Theorem with Imperfect Public Information
- The Value of Markov Chain Games with Lack of Information on One Side
- The Value of Zero-Sum Stopping Games in Continuous Time
- The complexity of finding Nash equilibria
- The complexity of solving stochastic games on graphs
- The complexity of stochastic games
- The determinacy of Blackwell games
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- The maxmin value of stochastic games with imperfect monitoring
- The structure of non-zero-sum stochastic games
- The tragedy of the commons?
- The value of Markov chain games with incomplete information on both sides
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- Two-player nonzero-sum stopping games in discrete time.
- Two-player stochastic games. I: A reduction
- Two-player stochastic games. II: The case of recursive games
- Uniform value in dynamic programming
- Universal Mechanisms
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- Zero-sum constrained stochastic games with independent state processes
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Cited in
(18)- Stochastic games with non-observable actions
- Commutative Stochastic Games
- Nonzero-sum risk-sensitive continuous-time stochastic games with ergodic costs
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- Acceptable strategy profiles in stochastic games
- Stochastic games for \(N\) players
- Stochastic Games and Related Concepts
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- Stochastic Games with Finitary Objectives
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- Stochastic games
- Stochastic games with endogenous transitions
- Stochastic Brownian Game of Absolute Dominance
- Stochastic Game Strategies and Their Applications
- Equilibrium in two-player stochastic games with shift-invariant payoffs
- Stochastic games on a graph
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