The folk theorem for irreducible stochastic games with imperfect public monitoring
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Publication:634531
DOI10.1016/J.JET.2011.03.004zbMATH Open1252.91012OpenAlexW2170339596MaRDI QIDQ634531FDOQ634531
Authors: Drew Fudenberg, Yuichi Yamamoto
Publication date: 16 August 2011
Published in: Journal of Economic Theory (Search for Journal in Brave)
Full work available at URL: http://nrs.harvard.edu/urn-3:HUL.InstRepos:8896226
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Cited In (25)
- Fully absorbing dynamic compromise
- Asynchronous games with transfers: uniqueness and optimality
- Hidden stochastic games and limit equilibrium payoffs
- Repeated games with asynchronous monitoring of an imperfect signal
- Discounted stochastic games with voluntary transfers
- Folk theorems in repeated games with switching costs
- Delayed-response strategies in repeated games with observation lags
- A folk theorem for stochastic games with private almost-perfect monitoring
- A folk theorem for the one-dimensional spatial bargaining model
- A folk theorem for stochastic games
- Title not available (Why is that?)
- On the limit perfect public equilibrium payoff set in repeated and stochastic games
- Myopic perception in repeated games
- Cooperative teaching and learning of actions
- A folk theorem for stochastic games with infrequent state changes
- Stochastic games with hidden states
- Persistence in a dynamic moral hazard game
- The folk theorem for repeated games with time-dependent discounting
- Elementary subpaths in discounted stochastic games
- The folk theorem with imperfect public information in continuous time
- Stochastic games
- Comparison of information structures in stochastic games with imperfect public monitoring
- A one-period memory folk theorem for multilateral bargaining games
- Limit equilibrium payoffs in stochastic games
- Communicating zero-sum product stochastic games
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