Codes of conduct, private information and repeated games
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Recommendations
- Folk theorem in repeated games with private monitoring
- Repeated games with local monitoring and private communication
- On the theory of repeated games with private information. I: Anti-folk theorem without communication
- Sufficient communication in repeated games with imperfect private monitoring
- The repeated prisoner's dilemma with imperfect private monitoring
Cites work
- A commitment folk theorem
- An approximate folk theorem with imperfect private information
- Approximate implementation in Markovian environments
- Belief-Free Equilibria in Repeated Games
- Communication in Repeated Games with Imperfect Private Monitoring
- Contractible contracts in common agency problems
- Definable and contractible contracts
- Nash equilibria of \(n\)-player repeated games with semi-standard information
- Private Observation, Communication and Collusion
- Program equilibrium
- Promises and Partnership
- Reciprocal contracting
- Repeated Games with Private Monitoring: Two Players
- The Folk Theorem for Games with Private Almost-Perfect Monitoring
- The Folk Theorem with Imperfect Public Information
- The Nash-threats folk theorem with communication and approximate common knowledge in two player games
- The evolution of cooperation through imitation
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