The kernel of a cooperative game
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(only showing first 100 items - show all)- Equivalence theorem, consistency and axiomatizations of a multi-choice value
- Nucleolus computation for some structured TU games via graph theory and linear algebra
- Evolutionary dynamics and equitable core selection in assignment games
- A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure
- The precore: converse consistent enlargements and alternative axiomatic results
- MOULIN REDUCTION, V-N REDUCTION AND AXIOMATIZATIONS OF THE DUPLICATE CORE
- Coalition formation in games with externalities
- Solution concepts of k-convex n-person games
- The structure of the k-kernel for one composition of games
- Axiomatizations of symmetrically weighted solutions
- The prekernel of cooperative games with -excess
- A lexicographical solution concept in an n-person cooperative fuzzy game
- Characterizations of the core of TU and NTU games with communication structures
- An NTU value under complement reduced game
- Michael Maschler's bibliography
- Symmetrically multilateral-bargained allocations in multi-sided assignment markets
- Nullified-game consistency and axiomatizations of the core of TU-games with a fixed player set
- The core and the steady bargaining set for convex games
- Bisection property of the kernel
- Allocating joint costs by means of the nucleolus
- The least square values and the Shapley value for cooperative TU games
- Characterizations of the \(\mathbf{u}\)-prenucleolus by dually-\(\mathbf{u}\)-essential coalitions
- The procedural egalitarian solution
- Externalities, potential, value and consistency
- Path monotonicity, consistency and axiomatizations of some weighted solutions
- Hyperadditive games and applications to networks or matching problems
- On a dynamic theory for the kernel of an \(n\)-person game
- A test of the core, bargaining set, kernel and Shapley models in N-person quota games with one weak player
- The prenucleolus and the prekernel for games with communication structures
- Remarks on the reasonable set of outcomes in a general coalition function form game
- An adaptive model of demand adjustment in weighted majority games
- The nucleolus and kernel of veto-rich transferable utility games
- Gately values of cooperative games
- Negotiation and cooperation in multi-agent environments
- Reduced two-bound core games
- On the least square prenucleolus for games with externalities
- The nucleolus in games with major and minor players
- Maximizing selections from the core of a cooperative game
- An extension of Peleg's inequality
- On the nucleolus as a power index
- Duality and anti-duality in TU games applied to solutions, axioms, and axiomatizations
- A union self-evaluation approach to associated consistency for cooperative games
- Associated consistency characterization of two linear values for TU games by matrix approach
- The principle of balanced contributions and hierarchies of cooperation
- On the complexity of nucleolus computation for bipartite \(b\)-matching games
- On the dimension of the core of the assignment game
- An axiomatization of the inner core using appropriate reduced games
- Self-covariant and consistent solutions of transferable utility cooperative games
- Convergence of strong time-consistent payment schemes in dynamic games
- Von Neumann-Morgenstern stable sets of a patent licensing game: the existence proof
- A study of the nucleolus in the nested cost-sharing problem: axiomatic and strategic perspectives
- CONSISTENCY FOR PROPORTIONAL SOLUTIONS
- SOME RESULTS ON (PRE)KERNEL CATCHERS AND THE COINCIDENCE OF THE KERNEL WITH PREKERNEL
- A characterization of the nucleolus without homogeneity in airport problems
- Continuity properties of solution concepts for cooperative games
- Benefit sharing in holding situations
- Coalitional games with veto players: consistency, monotonicity and Nash outcomes
- Undominated nonnegative excesses and core extensions of transferable utility games
- Monotonicity and weighted prenucleoli: a characterization without consistency
- A consistent bargaining set
- Core extensions for non-balanced TU-games
- The truncated core for games with upper bounds
- Max-consistency, complement-consistency and the core of fuzzy games
- Reduced game and constrained egalitarianism
- Cost allocation for set covering: the happy nucleolus
- The nucleolus and the core-center of multi-sided Böhm-Bawerk assignment markets
- Asymptotic stability and other properties of trajectories and transfer sequences leading to the bargaining sets
- Beyond Nash bargaining theory: The Nash set
- Optimal deterrence of cooperation
- Discriminatory von Neumann--Morgenstern solutions
- An axiomatization of the core of cooperative games without side payments
- The reactive bargaining set: Structure, dynamics and extension to NTU games
- The reactive bargaining set of some flow games and of superadditive simple games
- Minimal consistent enlargements of the immediate acceptance rule and the top trading cycles rule in school choice
- -component additive games
- A characterization of the nucleolus for convex games
- Axiomatizations of game theoretical solutions for one-output cost sharing problems
- On the reduced game property and its converse
- The egalitarian solution and reduced game properties in convex games
- Alternative reductions and axiomatizations of the unit-level-core
- Core stability of the Shapley value for cooperative games
- Airport problems and consistent allocation rules.
- A constrained egalitarian solution for convex multi-choice games
- Reduced games, consistency, and the core
- The nucleolus of trees with revenues
- Cooperative games with coalition structures
- Cartels via the modiclus.
- A strict partial order on payoff configurations and its some properties
- Axiomatizations of neoclassical concepts for economies
- Antiduality in exact partition games
- The central core and the mid-central core as novel set-valued and point-valued solution concepts for transferable utility coalitional games
- Consistency of the Owen value for TU-games with coalition and graph structures
- Stability and allocation in a three-player game
- The pairwise egalitarian solution for the assignment game
- Two-sided market situations with existing contracts
- A comparison of the average prekernel and the prekernel
- Egoist's dilemma with interval data
- Consistency and the core in games with externalities
- Flow sharing and bankruptcy games
- An axiomatization of the nucleolus of assignment markets
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