Rationality and bounded rationality
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Publication:1378010
DOI10.1006/game.1997.0585zbMath0904.90188OpenAlexW4361866943MaRDI QIDQ1378010
Publication date: 19 January 1999
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://semanticscholar.org/paper/17306d9b424dc1d62f9965937e8de3669ef67b42
Related Items (28)
How to decide what to do? ⋮ Information-theoretic bounded rationality and \(\epsilon\)-optimality ⋮ Emotion-involved human decision-making model ⋮ Bounded rationality and control ⋮ The Boltzmann distribution in the problem of rational choice by population of a patch under an imperfect information about its resources ⋮ Price discovery in the presence of boundedly rational agents ⋮ On finite strategy sets for finitely repeated zero-sum games. ⋮ Managing decentralized inventory and transshipment ⋮ Memory-two strategies forming symmetric mutual reinforcement learning equilibrium in repeated prisoners' dilemma game ⋮ Noncooperative differential games ⋮ Repeated implementation and complexity considerations ⋮ A Solution Concept Related to “Bounded Rationality” for some Two-Echelon Models ⋮ Why Are U.S. Parties So Polarized? A “Satisficing” Dynamical Model ⋮ A discrete choice model when context matters ⋮ Expected Scott-Suppes utility representation ⋮ Slightly altruistic equilibria ⋮ Super-rational aspiration induced strategy updating promotes cooperation in the asymmetric prisoner's dilemma game ⋮ Adjustment costs, learning, and indeterminacy ⋮ Incentive constraints in games with bounded memory ⋮ Approximately optimal bidding policies for repeated first-price auctions ⋮ Unnamed Item ⋮ Establishing evolutionary game models for cyber security information exchange (CYBEX) ⋮ On composition of bounded-recall plans ⋮ Systems of Bounded Rational Agents with Information-Theoretic Constraints ⋮ Growth of strategy sets, entropy, and nonstationary bounded recall ⋮ Bounded rationality in learning, perception, decision-making, and stochastic games ⋮ Unpredictability of complex (pure) strategies ⋮ Repeated play of families of games by resource-constrained players
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