Reputation and impermanent types
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Publication:2483124
DOI10.1016/J.GEB.2007.04.002zbMATH Open1135.91379OpenAlexW2060131483MaRDI QIDQ2483124FDOQ2483124
Authors: Thomas Wiseman
Publication date: 28 April 2008
Published in: Games and Economic Behavior (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.geb.2007.04.002
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Cites Work
- The chain store paradox
- Game theory
- Rational Learning Leads to Nash Equilibrium
- Managerial Incentive Problems: A Dynamic Perspective
- Reputation and entry deterrence under short-run ownership of a firm
- Predation, reputation, and entry deterrence
- Reputation and imperfect information
- Reputation and Equilibrium Selection in Games with a Patient Player
- Maintaining a Reputation when Strategies are Imperfectly Observed
- Imperfect Monitoring and Impermanent Reputations
- Collusion With Persistent Cost Shocks
- Commitment, reputation, and entry deterrence
- Disappearing private reputations in long-run relationships
- Public trust and government betrayal
- Who wants a good reputation?
- Firm reputation with hidden information
Cited In (16)
- Bounded memory and permanent reputations
- REPUTATION BY IMITATION: AN EVOLUTIONARY MODEL WITH STRATEGIC MATCHING
- Occurrence of deception under the oversight of a regulator having reputation concerns
- Limited records and reputation bubbles
- Reputation and exogenous private learning
- The dynamics of reputations
- Bounded memory and incomplete information
- Reputation in the Simultaneous Play of Multiple Opponents
- Reputation building through costly adjustment
- Sustainable reputations with rating systems
- Markov games with frequent actions and incomplete information -- the limit case
- Impermanent types and permanent reputations
- Multiple rounds in a chain store game
- The dynamics of collective reputation
- Too good to be truthful: why competent advisers are fired
- Disappearance of reputations in two-sided incomplete-information games
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