Subjective Equilibrium in Repeated Games
From MaRDI portal
Recommendations
Cited in
(46)- Learning equilibrium as a generalization of learning to optimize
- Categorizing others in a large game
- Reputation versus social learning
- Equilibrium refinement in psychological games
- Experimentation, imitation, and stochastic stability
- On non-Nash equilibria
- Weak and strong merging of opinions
- Repeated large games with incomplete information
- Social learning in recurring games
- Does rational learning lead to Nash equilibrium in finitely repeated games?
- Necessary and sufficient conditions for convergence to Nash equilibrium: The almost absolute continuity hypothesis
- Learning to play limited forecast equilibria
- On the dynamic selection of mechanisms for provision of public projects
- Merging, reputation, and repeated games with incomplete information
- Economists' models of learning
- Learning in extensive-form games. I: Self-confirming equilibria
- Subjective games and equilibria
- Can we rationally learn to coordinate?
- Learning a population distribution
- Perception games and privacy
- Discovery and equilibrium in games with unawareness
- The possibility of Bayesian learning in repeated games
- A framework for the analysis of self-confirming policies
- Revealed preferences of individual players in sequential games
- Securing infrastructure facilities: when does proactive defense help?
- Exploitable actions of believers in the ``law of small numbers in repeated constant-sum games
- Subjective reasoning -- solutions
- Redefinition of belief distorted Nash equilibria for the environment of dynamic games with probabilistic beliefs
- Merging and testing opinions
- Inductive game theory: a basic scenario
- Equilibria of nonatomic anonymous games
- Self-confirming games: unawareness, discovery, and equilibrium
- Belief distorted Nash equilibria: introduction of a new kind of equilibrium in dynamic games with distorted information
- Outcome-equivalence of self-confirming equilibrium and Nash equilibrium
- LEARNING TO PLAY BEST RESPONSE IN DUOPOLY GAMES
- Learning in Games
- Correlated-belief equilibrium
- On pure conjectural equilibrium with non-manipulable information
- Justifiable preferences
- Information in Continuous Time Decision Models with Many Agents
- On the irrelevance of risk attitudes in repeated two-outcome games
- Learning in games by random sampling
- Dynamic learning in a two-person experimental game
- Subjective Equilibria Under Beliefs of Exogenous Uncertainty for Dynamic Games
- Algorithmic randomness and the weak merging of computable probability measures
- Socially subjective equilibrium in strategic form games
This page was built for publication: Subjective Equilibrium in Repeated Games
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q3142524)