The coalition structure core is accessible
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Cites work
- A Dynamic Theory for the Class of Games with Nonempty Cores
- A property of the core
- Coalitions, agreements and efficiency
- scientific article; zbMATH DE number 1226100 (Why is no real title available?)
- scientific article; zbMATH DE number 3257031 (Why is no real title available?)
- On coalition formation: A game-theoretical approach
- The Stability of Edgeworth's Recontracting Process
- Viable Proposals
Cited in
(25)- The strategy structure of some coalition formation games
- Stable coalition structures in symmetric majority games: a coincidence between myopia and farsightedness
- Consistency and the core in games with externalities
- The projective core of symmetric games with externalities
- The equivalence of the minimal dominant set and the myopic stable set for coalition function form games
- Population monotonic allocation schemes for games with externalities
- Stable sets in matching problems with coalitional sovereignty and path dominance
- Paths to stability for overlapping group structures
- Solutions for the stable roommates problem with payments
- The minimal dominant set is a non-empty core-extension
- A coalition-structure's generation method for solving cooperative computing problems in edge computing environments
- Stability properties of the core in a generalized assignment problem
- Multicoalitional solutions
- Axiomatizing core extensions on NTU games
- Accessibility and stability of the coalition structure core
- Analysis of stochastic matching markets
- The myopic stable set for social environments
- Accessible outcomes versus absorbing outcomes
- A characterization of absorbing sets in coalition formation games
- Minimal enforceability and indirect domination relations in the Shapley-Scarf economy
- Two solutions on TU games with preference relations: the core and the globally stable solution
- On the characterizations of viable proposals
- The core can be accessed with a bounded number of blocks
- A general characterization for non-balanced games in terms of \(U\)-cycles
- On the accessibility of the core
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