Equilibria with Communication in a Job Market Example
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(28)- Refining cheap-talk equilibria
- A property of Nash equilibria in repeated games with incomplete information
- Generic finiteness of equilibrium outcome distributions for sender-receiver cheap-talk games
- Sender-receiver games with cooperation
- Separation of joint plan equilibrium payoffs from the min-max functions.
- The value of mediated communication
- Designing communication hierarchies
- Goodwill in communication
- Cheap talk, efficiency and egalitarian cost sharing in joint projects
- Strategic information exchange
- Contracting with imperfect commitment and noisy communication
- Feasibility and individual rationality in two-person Bayesian games
- Equilibrium selection through forward induction in cheap talk games
- Smoothed analysis of local search algorithms
- MULTISTAGE COMMUNICATION WITH AND WITHOUT VERIFIABLE TYPES
- A class of strategy-correlated equilibria in sender-receiver games
- Repeated games with incomplete information
- Signaling games
- Long information design
- Quid pro quo: Friendly information exchange between rivals
- Splitting games over finite sets
- The economics of excuses: job market cheap talk with pre-employment tests
- Educational signaling in two different education systems
- The art of conversation: eliciting information from experts through multi-stage communication
- The communication cost of selfishness
- Communication in games of incomplete information: Two players
- Long persuasion games
- Full revelation of information in sender-receiver games of persuasion
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