Recursive and bargaining values
From MaRDI portal
Recommendations
Cites work
- scientific article; zbMATH DE number 910813 (Why is no real title available?)
- scientific article; zbMATH DE number 3078997 (Why is no real title available?)
- A social choice rule and its implementation in perfect equilibrium
- A solidarity value for \(n\)-person transferable utility games
- A strategic approach for the discounted Shapley values
- A-potential function and a non-cooperative foundation for the solidarity value
- Axiomatic characterizations of the egalitarian solidarity values
- Axiomatizations of a class of equal surplus sharing solutions for TU-games
- Bargaining and Value
- Bidding for the surplus: a non-cooperative approach to the Shapley value
- Coincidence of and collinearity between game theoretic solutions
- Conference structures and fair allocation rules
- Extensions of Hart and Mas-Colell's consistency to efficient, linear, and symmetric values for TU-games
- Hart--Mas-Colell implementation of the discounted Shapley value
- Implementation and axiomatization of discounted Shapley values
- Implementing cooperative solution concepts: a generalized bidding approach
- Linear efficient and symmetric values for TU-games: sharing the joint gain of cooperation
- Modeling values for TU-games using generalized versions of consistency, standardness and the null player property
- On a class of solidarity values
- Perfect Equilibrium in a Bargaining Model
- Population monotonic allocation schemes for cooperative games with transferable utility
- Potential, Value, and Consistency
- Random marginal and random removal values
- Reconciling marginalism with egalitarianism: consistency, monotonicity, and implementation of egalitarian Shapley values
- The consensus value: a new solution concept for cooperative games
- The consistent Shapley value for hyperplane games
- The family of least square values for transferable utility games
- The separability axiom and equal-sharing methods
- Two-Person Cooperative Games
- ``Procedural values for cooperative games
Cited in
(5)- Equal support from others for unproductive players: efficient and linear values that satisfy the equal treatment and weak null player out properties for cooperative games
- Recursive Nash bargaining over a productive asset
- Sequential bargaining with common values
- Subvaluationism and classical recapture
- Some recursive definitions for linear values of cooperative TU games
This page was built for publication: Recursive and bargaining values
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2243520)