Coordination failure in repeated games with private monitoring
From MaRDI portal
Publication:405534
DOI10.1016/j.jet.2013.07.017zbMath1296.91027OpenAlexW3122868545MaRDI QIDQ405534
Takuo Sugaya, Satoru Takahashi
Publication date: 5 September 2014
Published in: Journal of Economic Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.jet.2013.07.017
Related Items
Unraveling in a repeated moral hazard model with multiple agents, Communication in repeated network games with imperfect monitoring, Instability of belief-free equilibria, Repeated games with asynchronous monitoring of an imperfect signal, Dynamic network formation with foresighted agents
Cites Work
- Repeated games with asynchronous monitoring of an imperfect signal
- Folk theorems with bounded recall under (almost) perfect monitoring
- On the theory of repeated games with private information. I: Anti-folk theorem without communication
- A limit characterization of belief-free equilibrium payoffs in repeated games
- Approximating common knowledge with common beliefs
- Efficiency and observability with long-run and short-run players
- The repeated prisoner's dilemma with imperfect private monitoring
- A robust folk theorem for the prisoner's dilemma
- Repeated games with almost-public monitoring
- Equilibrium selection in global games with strategic complementarities.
- Games with randomly disturbed payoffs: a new rationale for mixed-strategy equilibrium points
- Robustness to incomplete information in repeated games
- An anti-folk theorem for finite past equilibria in repeated games with private monitoring
- Global Games and Equilibrium Selection
- How Robust Is the Folk Theorem?*
- Informational Constraints and the Overlapping Generations Model: Folk and Anti-Folk Theorems
- Toward a Theory of Discounted Repeated Games with Imperfect Monitoring
- The Folk Theorem with Imperfect Public Information
- The Robustness of Equilibria to Incomplete Information
- A Foundation for Markov Equilibria in Sequential Games with Finite Social Memory
- The Folk Theorem for Games with Private Almost-Perfect Monitoring
- Repeated Games with Private Monitoring: Two Players
- Belief-Free Equilibria in Repeated Games
- Efficiency in Repeated Games Revisited: The Role of Private Strategies