A class of simple games
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(97)- Simple games and weighted games: A theoretical and computational viewpoint
- Voters' power in voting games with abstention: Influence relation and ordinal equivalence of power theories
- Star-shapedness of the kernel for homogeneous games
- Collusion properties of coalition values for games in characteristic function form
- The influence of the node criticality relation on some measures of component importance
- A simple game with a singular focal line
- The fairness of solidarity bills under the solidarity value of Nowak and Radzik
- A Simple Cover-Up Game
- On ordinal equivalence of the Shapley and Banzhaf values for cooperative games
- On Packing Dijoins in Digraphs and Weighted Digraphs
- Influence functions, followers and command games
- Some properties for probabilistic and multinomial (probabilistic) values on cooperative games
- Monotonicity of power and power measures
- Political influence in multi-choice institutions: cyclicity, anonymity, and transitivity
- Complete voting systems with two classes of voters: weightedness and counting
- Four results about self-blocking clutters
- The nucleolus of homogeneous games with steps
- Homogeneous games as anti step functions
- Cuboids, a class of clutters
- The least core, nucleolus, and kernel of homogeneous weighted majority games
- Computation of several power indices by generating functions
- On a class of solidarity values
- A note on hierarchies in weighted voting games and partitions
- A model of influence with an ordered set of possible actions
- On \(\alpha\)-roughly weighted games
- Multidimension: a dimensionality extension of simple games
- A power analysis of linear games with consensus
- The conditional Shapley-Shubik measure for ternary voting games
- On the use of binary decision diagrams for solving problems on simple games
- On ordinal equivalence of power measures given by regular semivalues
- Stability and efficiency in perfect foresight situation
- On the equilibrium of voting games with abstention and several levels of approval
- Hierarchy of players in swap robust voting games
- Circumstantial power: Optimal persuadable voters
- Comparing influence theories in voting games under locally generated measures of dissatisfaction
- Influence decision models: from cooperative game theory to social network analysis
- Comparing power indices
- Ordinal equivalence of values, Pigou-Dalton transfers and inequality in TU-games
- Intersecting restrictions in clutters
- Forms of representation for simple games: sizes, conversions and equivalences
- Homogeneous games with countably many players
- On the generalized dimension and codimension of simple games
- On minimum sum representations for weighted voting games
- Different approaches to influence based on social networks and simple games
- Dimension of complete simple games with minimum
- Simple flow games
- Hierarchies achievable in simple games
- Weighted majority games and the matrix of homogeneity
- Opposite elements in clutters
- On the inverse power index problem
- Enumeration of weighted games with minimum and an analysis of voting power for bipartite complete games with minimum
- The cost of getting local monotonicity
- Decisions by players of comparable strength
- On the minimal representation of homogeneous games
- On the characterization of weighted simple games
- On the ordinal equivalence of the Johnston, Banzhaf and Shapley power indices
- Ideal clutters that do not pack
- The influence relation for ternary voting games
- On the ordinal equivalence of the Jonhston, Banzhaf and Shapley-Shubik power indices for voting games with abstention
- On the existence of a minimum integer representation for weighted voting systems
- Achievable hierarchies in voting games with abstention
- A note on the ordinal equivalence of power indices in games with coalition structure
- Coalitional desirability and the equal division value
- On minimum integer representations of weighted games
- Tournament solutions based on cooperative game theory
- Restriction of simple games
- A critical analysis on the notion of power
- Round-robin political tournaments: abstention, truthful equilibria, and effective power
- Influence relation in two-output multichoice voting games
- Quantization of two- and three-player cooperative games based on QRA
- Winning coalitions in plurality voting democracies
- Amplitude of weighted representation of voting games with several levels of approval
- The Simplest Unlimited-Player Game of Skill
- Properties of ladder tournaments
- Idealness of \(k\)-wise intersecting families
- Clean clutters and dyadic fractional packings
- Bounds for \(| W^ m\cup B^ m| \) for simple games.
- Generating functions of weighted voting games, MacMahon's partition analysis, and Clifford algebras
- Some properties for bisemivalues on bicooperative games
- Enumeration of simple games with two equivalence classes of players
- Delta minors, delta free clutters, and entanglement
- Approximating the discrete time-cost tradeoff problem with bounded depth
- Approximating the discrete time-cost tradeoff problem with bounded depth
- On the enumeration of Boolean functions with distinguished variables
- Clean tangled clutters, simplices, and projective geometries
- Growth of dimension in complete simple games
- Deltas, extended odd holes and their blockers
- An Ehrenfeucht-Fraïssé class game
- Lehman's theorem and the directed Steiner tree problem
- All power structures are achievable in basic weighted games
- A new infinite class of ideal minimally non-packing clutters
- The inverse problem for power distributions in committees
- Egalitarian property for power indices
- Evaluation of decision power in multi-dimensional rules
- Public good indices for games with several levels of approval
- A SIMPLE FORECASTING GAME
- Idealness of \(k\)-wise intersecting families
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