Multi-agent zero-sum differential graphical games for disturbance rejection in distributed control
DOI10.1016/J.AUTOMATICA.2016.02.002zbMATH Open1338.93023OpenAlexW2299109138MaRDI QIDQ286232FDOQ286232
Shengyuan Xu, Hamidreza Modares, Kyriakos G. Vamvoudakis, Frank L. Lewis, Qiang Jiao
Publication date: 20 May 2016
Published in: Automatica (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.automatica.2016.02.002
Applications of game theory (91A80) Pursuit and evasion games (49N75) Sensitivity (robustness) (93B35) Agent technology and artificial intelligence (68T42) Decentralized systems (93A14)
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Cited In (26)
- Event-triggered distributed robust optimal control of nonholonomic mobile agents with obstacle avoidance formation, input constraints and external disturbances
- Competitive diffusion in signed social networks: a game-theoretic perspective
- Bipartite tracking of homogeneous and heterogeneous linear multi-agent systems
- Differential graphical games of multiagent systems with nonzero leader's control input and external disturbances
- Incremental reinforcement learning and optimal output regulation under unmeasurable disturbances
- Infinite horizon multiobjective optimal control of stochastic cooperative linear-quadratic dynamic difference games
- Bipartite containment control of multi-agent systems subject to adversarial inputs based on zero-sum game
- Robust optimal tracking control for multiplayer systems by off‐policy Q‐learning approach
- Optimal distributed synchronization control for continuous-time heterogeneous multi-agent differential graphical games
- Distributed optimal consensus control for nonlinear multi-agent systems with input saturation based on event-triggered adaptive dynamic programming method
- Hybrid online learning control in networked multiagent systems: A survey
- Observer-based event-triggered optimal control for unknown nonlinear stochastic multi-agent systems with input constraints
- Efficient off‐policy Q‐learning for multi‐agent systems by solving dual games
- Event-triggered \(H_\infty\) consensus for uncertain nonlinear systems using integral sliding mode based adaptive dynamic programming
- Synergetic learning structure-based neuro-optimal fault tolerant control for unknown nonlinear systems
- Reinforcement learning based optimal synchronization control for multi-agent systems with input constraints using vanishing viscosity method
- Distributed optimal control for nonholonomic systems with input constraints and uncertain interconnections
- Distributed optimal control of nonlinear multi-agent systems based on integral reinforcement learning
- Off-policy Q-learning: solving Nash equilibrium of multi-player games with network-induced delay and unmeasured state
- Event-triggered optimal consensus tracking control for multi-agent systems with unknown internal states and disturbances
- Distributed zero-sum differential game for multi-agent systems in strict-feedback form with input saturation and output constraint
- Adaptive dynamic programming for a nonlinear two-player non-zero-sum differential game with state and input constraints
- Robust control for multiplayer nonzero-sum differential games with switching topology and input delay
- Cooperative optimal preview tracking for linear descriptor multi-agent systems
- Adaptive prescribed-time disturbance observer using nonsingular terminal sliding mode control: extended Kalman filter and particle swarm optimization
- Non-zero sum differential graphical game: cluster synchronisation for multi-agents with partially unknown dynamics
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