Learning mixed equilibria
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- Convergence conditions for the Brown-Robinson iterative method for bimatrix games
- Multiagent cooperative search for portfolio selection
- Learning in perturbed asymmetric games
- Reciprocity and cooperation in repeated coordination games: The principled-player approach
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- Games with coupled populations: an experiment in continuous time
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- Convergence in models with bounded expected relative hazard rates
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- An economist's perspective on multi-agent learning
- Learning equilibria of a stochastic game on Gaussian interference channels with incomplete information
- Fast convergence in evolutionary models: a Lyapunov approach
- Stochastic fictitious play with continuous action sets
- An adaptive learning model with foregone payoff information
- Stochastic approximation, cooperative dynamics and supermodular games
- Independent learning in stochastic games
- Multi-rate threshold FlipThem
- Fictitious play in networks
- Learning in monotone Bayesian games
- Conditional universal consistency.
- Selective revelation of public information and self-confirming equilibrium
- Heterogeneous information lags and evolutionary stability
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- Learning and decision costs in experimental constant sum games
- Asymptotic behavior of Bayesian learners with misspecified models
- A hidden Markov model for the detection of pure and mixed strategy play in games
- Time to absorption in discounted reinforcement models.
- A payoff uncertainty explanation of results in experimental centipede games
- On (un)knots and dynamics in games
- Evolution and equilibrium under inexact information.
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- Regularized Bayesian best response learning in finite games
- Stochastic approximation algorithms: overview and recent trends.
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