Equilibrium selection in games: the mollifier method
DOI10.1016/J.JMATECO.2003.10.005zbMATH Open1114.91008OpenAlexW2137564301MaRDI QIDQ2486410FDOQ2486410
Authors: Lia van Wesenbeeck, Michiel Keyzer
Publication date: 5 August 2005
Published in: Journal of Mathematical Economics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.jmateco.2003.10.005
Recommendations
- EQUILIBRIUM SELECTION IN STOCHASTIC GAMES
- Equilibrium selection and the restricted game
- An approach to equilibrium selection
- Equilibrium in choice of generalized games
- Equilibria of the games in choice form
- Selection of equilibria in a linear quadratic mean-field game
- Equilibrium selection in sequential games with imperfect information
- A new theory of equilibrium selection for games with complete information
- Equilibrium selection in static and dynamic entry games
- Equilibrium Selection in Auctions and High Stakes Games
Non-cooperative gamesKernel density estimationRefinementsBest-response dynamicsMollifier methodNonstationary stochastic approximationStochastic quasi gradient methods (SQG)
Cites Work
- Games with randomly disturbed payoffs: a new rationale for mixed-strategy equilibrium points
- Title not available (Why is that?)
- Game theory
- Title not available (Why is that?)
- Title not available (Why is that?)
- Title not available (Why is that?)
- Title not available (Why is that?)
- Reexamination of the perfectness concept for equilibrium points in extensive games
- Global analysis and economics. VI: Geometric analysis of Pareto optima and price equilibria under classical hypotheses
- Quantal response equilibria for normal form games
- Social Stability and Equilibrium
- Title not available (Why is that?)
- On the Strategic Stability of Equilibria
- Non-cooperative two-person games in biology: A classification
- Rationalizability, Learning, and Equilibrium in Games with Strategic Complementarities
- Title not available (Why is that?)
- Evolution with State-Dependent Mutations
- Learning, Mutation, and Long Run Equilibria in Games
- Reciprocity as a Contract Enforcement Device: Experimental Evidence
- Title not available (Why is that?)
- Learning, Local Interaction, and Coordination
- Title not available (Why is that?)
- On the Global Convergence of Stochastic Fictitious Play
- Universally converging adjustment processes -- a unifying approach.
- Title not available (Why is that?)
- Supermodular games and potential games.
- Global optimization and simulated annealing
- Learning through reinforcement and replicator dynamics
- Mixed equilibria and dynamical systems arising from fictitious play in perturbed games
- Title not available (Why is that?)
- On the Definition of the Strategic Stability of Equilibria
- Title not available (Why is that?)
- Refinements of the Nash equilibrium concept
- Learning in perturbed asymmetric games
- How to regularize a difference of convex functions
- Stochastic stability in games with alternative best replies
- Title not available (Why is that?)
- A note on best response dynamics.
- Does neutral stability imply Lyapunov stability?
- Computation of the Nash equilibrium selected by the tracing procedure in \(N\)-person games
- On the asymptotic convergence to mixed equilibria in \(2\times 2\) asymmetric games
- On stability of perfect equilibrium points
- Strategy-specific barriers to learning and nonmonotonic selection dynamics
- Title not available (Why is that?)
- Global convergence of the stochastic tâtonnement process
- Title not available (Why is that?)
Cited In (3)
This page was built for publication: Equilibrium selection in games: the mollifier method
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2486410)