Incentives and justice for sequencing problems
From MaRDI portal
Publication:2403448
Recommendations
Cites work
- A characterization of the Shapley value in queueing problems
- A characterization of the symmetrically balanced VCG rule in the queueing problem
- Achieving the first best in sequencing problems.
- Algorithmic mechanism design
- Are incentives against economic justice?
- Characterizations of Pareto-efficient, fair, and strategy-proof allocation rules in queueing problems
- Component efficient solutions in line-graph games with applications
- Efficient allocation of heterogeneous commodities with balanced transfers
- Efficient Design with Interdependent Valuations
- Egalitarian equivalence and strategyproofness in the queueing problem
- Equity and the Informational Basis of Collective Choice
- Equity, Arrow's Conditions, and Rawls' Difference Principle
- Ex post implementation
- Group strategyproofness in queueing models
- Groves' Scheme on Restricted Domains
- scientific article; zbMATH DE number 44383 (Why is no real title available?)
- scientific article; zbMATH DE number 3361657 (Why is no real title available?)
- Implementation with contingent contracts
- Incentives in Teams
- Maximin, leximin, and the protective criterion: Characterizations and comparisons
- Mechanism design in queueing problems
- No-envy in queueing problems
- On optimal mechanism design for a sequencing problem
- On Scheduling Fees to Prevent Merging, Splitting, and Transferring of Jobs
- On the Generic Nonoptimality of Dominant-Strategy Allocation Mechanisms: A General Theorem That Includes Pure Exchange Economies
- On the Nonexistence of a Dominant Strategy Mechanism for Making Optimal Public Decisions
- Partnerships, lemons, and efficient trade.
- Simple sequencing problems with interdependent costs
- Strategy-proof and anonymous rule in queueing problems: a relationship between equity and efficiency
- The geometry of implementation: a necessary and sufficient condition for straightforward games
- The Limits of ex post Implementation
- Weak group strategy-proof and queue-efficient mechanisms for the queueing problem with multiple machines
Cited in
(13)- Achieving the first best in sequencing problems.
- On optimal mechanism design for a sequencing problem
- Lorenz optimality for sequencing problems with welfare bounds
- Prior-free online mechanisms for queueing with arrivals
- Recent developments in the queueing problem
- Optimal mechanism design for a sequencing problem with two-dimensional types
- Balanced VCG mechanisms for sequencing problems
- Queueing games with an endogenous number of machines
- Mechanism design in fair sequencing
- Generalized welfare lower bounds and strategyproofness in sequencing problems
- Axiomatic and strategic foundations for the pairwise equal splitting rule in sequencing problems with an initial queue
- Axiomatic and strategic justifications of the connected equal splitting rule in the reordering problem
- Agent selectiveness and supply-side interventions in waiting lists: performance and comparative statics
This page was built for publication: Incentives and justice for sequencing problems
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2403448)