Imitation processes with small mutations
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- A discrete-time version of the Wentzell-Freidlin theory
- An evolutionary analysis of backward and forward induction
- Bandwagon effects and long run technology choice
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- Evolution with State-Dependent Mutations
- Evolutionary game dynamics in finite populations
- Evolving aspirations and cooperation
- Learning, Local Interaction, and Coordination
- Learning, Mutation, and Long Run Equilibria in Games
- Simple and clever decision rules for a model of evolution
- Stochastic algorithms
- Stochastic evolutionary game dynamics
- The Evolution of Conventions
- Why imitate, and if so, how? A boundedly rational approach to multi-armed bandits
- Word-of-Mouth Communication and Social Learning
Cited in
(78)- Aspiration can promote cooperation in well-mixed populations as in regular graphs
- Fitness-based models and pairwise comparison models of evolutionary games are typically different—even in unstructured populations
- An introduction to \textit{ABED}: agent-based simulation of evolutionary game dynamics
- Evolutionary dynamics of cooperation in the public goods game with individual disguise and peer punishment
- A mathematical formalism for natural selection with arbitrary spatial and genetic structure
- Social evolution and genetic interactions in the short and long term
- Stochastic stability in the large population and small mutation limits for coordination games
- Evolutionarily rational mutations in structured populations
- Co-evolution of pre-play signaling and cooperation
- Phenotype switching and mutations in random environments
- Heterogeneity in background fitness acts as a suppressor of selection
- General conditions for strategy abundance through a self-referential mechanism under weak selection
- Persistent cooperators in nature
- Evolutionary games in deme structured, finite populations
- From genes to games: cooperation and cyclic dominance in meiotic drive
- Stochastic evolutionary dynamics resolve the traveler's dilemma
- Average abundance function of multi-player threshold public goods without initial endowment evolutionary game model under differential aspiration levels and redistribution mechanism
- The evolution of bet-hedging adaptations to rare scenarios
- Leaving the loners alone: evolution of cooperation in the presence of antisocial punishment
- Evolutionary and convergence stability for continuous phenotypes in finite populations derived from two-allele models
- Imitation in heterogeneous populations
- How small are small mutation rates?
- Local replicator dynamics: a simple link between deterministic and stochastic models of evolutionary game theory
- Nested replicator dynamics, nested logit choice, and similarity-based learning
- Evolutionary game dynamics in finite populations with strong selection and weak mutation
- Monotone imitation dynamics in large populations
- Stochastic imitative game dynamics with committed agents
- Games among relatives revisited
- Evolutionary dynamics of fairness on graphs with migration
- Environmental evolutionary graph theory
- Finite-population evolution with rare mutations in asymmetric games
- Fixation times in deme structured, finite populations with rare migration
- The effect of variability in payoffs on average abundance in two-player linear games under symmetric mutation
- Conditions for cooperation to be more abundant than defection in a hierarchically structured population
- Escape dynamics and equilibria selection by iterative cycle decomposition
- The average abundance function with mutation of the multi-player snowdrift evolutionary game model
- Evolution of cooperation with nonlinear environment feedback in repeated public goods game
- Evolution of global contribution in multi-level threshold public goods games with insurance compensation
- Mutation-selection equilibrium in games with multiple strategies
- Strategy abundance in 2 2 games for arbitrary mutation rates
- Evolution of cooperation in a multidimensional phenotype space
- The characteristics of average abundance function of multi-player threshold public goods evolutionary game model under redistribution mechanism
- Network formation games with teams
- Fixation probabilities in evolutionary dynamics under weak selection
- Extrapolating weak selection in evolutionary games
- Evolution of state-dependent strategies in stochastic games
- Evolutionary dynamics in finite populations can explain the full range of cooperative behaviors observed in the centipede game
- Evolutionary game theory
- Comment on ``Imitation processes with small mutations
- Some dynamics of signaling games
- Assortment and the evolution of cooperation in a Moran process with exponential fitness
- Average abundancy of cooperation in multi-player games with random payoffs
- Evolutionary dynamics of zero-determinant strategies in repeated multiplayer games
- Social control and the social contract: the emergence of sanctioning systems for collective action
- Multiple tolerances dilute the second order cooperative dilemma
- Pairwise comparison and selection temperature in evolutionary game dynamics
- Tit-for-tat or win-stay, lose-shift?
- Evolution of extortion in iterated prisoner's dilemma games
- Fixation probabilities of random mutants under frequency dependent selection
- Effect of variability in payoffs on conditions for the evolution of cooperation in a small population
- Dynamic properties of evolutionary multi-player games in finite populations
- Errors can increase cooperation in finite populations
- Inclusive fitness and Hamilton's rule in a stochastic environment
- Multi-player games on the cycle
- Structure coefficients and strategy selection in multiplayer games
- Evolutionary game dynamics with non-uniform interaction rates
- Sanctions as honest signals -- the evolution of pool punishment by public sanctioning institutions
- Evolutionary multiplayer games
- Evolutionary performance of zero-determinant strategies in multiplayer games
- Evolutionary stability is sensitive on the conflict between reproduction and survival: proofs
- Strategy abundance in evolutionary many-player games with multiple strategies
- Robustness against indirect invasions
- Evolution of fairness in the one-shot anonymous ultimatum game
- Fitness potentials and qualitative properties of the Wright-Fisher dynamics
- Random matching in adaptive dynamics
- Assortment by group founders always promotes the evolution of cooperation under global selection but can oppose it under local selection
- Introspection dynamics in asymmetric multiplayer games
- Phenotype affinity mediated interactions can facilitate the evolution of cooperation
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