Perfect Bayesian equilibrium and sequential equilibrium
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Cites work
- Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game
- Lexicographic Probabilities and Equilibrium Refinements
- Multistage Games with Communication
- On the robustness of equilibrium refinements
- Reexamination of the perfectness concept for equilibrium points in extensive games
- Sequential Bargaining with Incomplete Information
- Sequential Equilibria
- Subgame-perfect equilibria of finite- and infinite-horizon games
Cited in
(94)- Mutually acceptable courses of action
- Discretionary rewards as a feedback mechanism
- Implementation in economic environments with incomplete information: The use of multi-stage games
- Reputation and perfection in repeated common interest games
- How proper is sequential equilibrium?
- Independence on relative probability spaces and consistent assessments in game trees
- Social learning in recurring games
- Perfect equilibrium and lexicographic beliefs
- Privately observed time horizons in repeated games
- The scope of auctions in the presence of downstream interactions and information externalities
- Equilibrium selection in multi-leader-follower games with vertical information
- Necessary and sufficient conditions for peace: implementability versus security
- Exclusive intermediation in unobservable networks
- Receiver's dilemma
- Managing and reallocating inventory across two markets with local information
- Perfect sequential equilibrium
- Price discrimination of buyers with identical preferences and collusion in a model of advertising
- Perfect Bayesian implementation
- On the belief (in-)dependence of sequential equilibria
- Strategic analysis of influence peddling
- Trimmed equilibrium
- On the equivalence of rational expectations equilibrium with perfect Bayesian equilibrium
- Mandatory disclosure and financial contagion
- Information transmission and voting
- Persuasion with costly precision
- Reciprocity with uncertainty about others
- Hidden testing and selective disclosure of evidence
- The cry wolf effect in evacuation: a game-theoretic approach
- On the existence of monotone pure-strategy perfect Bayesian equilibrium in games with complementarities
- Self-rejecting mechanisms
- Consulting collusive experts
- Bidding collusion without passive updating
- Dynamic signaling games with quadratic criteria under Nash and Stackelberg equilibria
- Evidence reading mechanisms
- Credulity, lies, and costly talk
- Repeated games with local monitoring and private communication
- Bayesian and consistent assessments
- Temporal interaction of information and belief
- Perfect Bayesian implementation in economic environments
- Finite uniform approximation of two-person games defined on a product of staircase-function infinite spaces
- Dynamic consistency in incomplete information games with multiple priors
- Regulatory mechanism design with extortionary collusion
- Optimal equilibrium contracts in the infinite horizon with no commitment across periods
- A one-time rational secret sharing scheme based on Bayesian game
- Deception-based game theoretical approach to mitigate DoS attacks
- Inventory sharing and coordination among \(n\) independent retailers
- AGM-consistency and perfect Bayesian equilibrium. I: Definition and properties
- A Refinement of Sequential Equilibrium
- Bargaining over incentive contracts
- Essential collections for equilibrium concepts
- On the notion of perfect Bayesian equilibrium
- Communication in repeated network games with imperfect monitoring
- Explaining cooperation in the finitely repeated simultaneous and sequential prisoner's dilemma game under incomplete and complete information
- Commitment without reputation: renegotiation-proof contracts under asymmetric information
- The effect of social preferences on sales and operations planning
- Bayesian mechanism for rational secret sharing scheme
- Semiparametric estimation of signaling games with equilibrium refinement
- Mean field equilibria for resource competition in spatial settings
- AGM-consistency and perfect Bayesian equilibrium. II: From PBE to sequential equilibrium
- Quid pro quo: Friendly information exchange between rivals
- Perfect regular equilibrium
- Towards reducing delegation overhead in replication-based verification: an incentive-compatible rational delegation computing scheme
- Reasoning about causality in games
- Sequential Bayesian persuasion
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- Efficiency and surplus distribution in majoritarian reputational bargaining
- Repeated communication with private lying costs
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- Optimal mechanism for the sale of a durable good
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- Strategies and equilibrium for two-evader single-pursuer chase games under incomplete information structure
- Competitive price discrimination, imperfect information, and consumer search
- Hiring and firing -- a signaling game
- Optimal redistribution and education signaling
- Structured equilibria for dynamic games with asymmetric information and dependent types
- The marriage game revisited: new insights about domestic labor, divorces and men's expectations about marriage
- Sequentially stable outcomes
- Information aggregation under ambiguity: theory and experimental evidence
- A generalization of the backward induction method in aligned games
- Exploring the gap between perfect Bayesian equilibrium and sequential equilibrium
- Disclosure-proof correlated equilibria
- Behavioral perfect equilibrium in Bayesian games
- Non-neutral information costs with match-value uncertainty
- A simple modal logic for belief revision
- Optimal prize allocations in group contests
- Lexicographic probability, conditional probability, and nonstandard probability
- Robust dynamic implementation
- Information aggregation in a large multi-stage market game
- Efficient communication in the electronic mail game
- Dynamic bargaining with action-dependent valuations
- Long persuasion games
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