Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game
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(only showing first 100 items - show all)- Foundations of mechanism design: a tutorial. I. Key concepts and classical results
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- The positive value of information
- Continuous implementation in economies with incomplete information
- Signaling future actions and the potential for sacrifice
- A note on conflict resolution and truthtelling
- Modelling the role of information in elections
- Average behavior in learning models
- Subjectivity and correlation in randomized strategies
- Incentive compatibility and incomplete information
- Minimax-regret strategies for bargaining over several variables
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- Pricing, routing, and incentive compatibility in multiserver queues
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- The work of John F. Nash Jr. in game theory. Nobel seminar, 8 December 1994
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- The \textit{ex ante} \(\alpha\)-core for normal form games with uncertainty
- Coherent beliefs are not always types.
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- Meet meets join: the interaction between pooled and common knowledge
- John C. Harsanyi
- Peter J. Hammond
- Linear spaces of games on the unit square with pure equilibrium points
- Agreeing to disagree with conditional probability systems
- Charges and bets: a general characterisation of common priors
- A robust optimization approach for solving two-person games under interval uncertainty
- Agency equilibrium
- Countable spaces and common priors
- The non-existence of a universal topological type space
- The return function: a new computable perspective on Bayesian-Nash equilibria
- Environmental game modeling with uncertainties
- Risk management in hierarchical games with random factors
- Ambiguous language and common priors
- A parametric family of two ranked objects auctions: equilibria and associated risk
- Almost common priors
- Uncertain information structures and backward induction
- An epistemic approach to stochastic games
- On the existence of pure-strategy equilibria in games with private information: a complete characterization
- Universal knowledge-belief structures
- The coming of game theory
- Perfect Bayesian equilibrium and sequential equilibrium
- Continuous implementation of constrained rational expectations equilibria
- Rational behavior with payoff uncertainty
- Data envelopment analysis approaches for two-level production and distribution planning problems
- Nonlocal correlations and noise in different settings of a two-player game
- Belief and truth in hypothesised behaviours
- The information operation in a repeated n-person nonzero-sum game
- Adversarial risk analysis: Borel games
- Agent connectedness and backward induction
- Agreeing to Disagree
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